framenum = \u30D5\u30EC\u30FC\u30E0 #:
dialog.title = \u30B9\u30AF\u30EA\u30D7\u30C8\u3092\u8FFD\u52A0
button.ok = OK
button.cancel = \u30AD\u30E3\u30F3\u30BB\u30EB
type = \u30B9\u30AF\u30EA\u30D7\u30C8\u306E\u7A2E\u985E:
type.frame = Main timeline frame script (DoAction)
type.sprite.frame = Sprite frame script (DoAction)
type.sprite.init = Sprite init script (DoInitAction)
type.button.event = Button event (BUTTONCONDACTION)
type.instance.event = Instance event (CLIPACTIONRECORD)
type.class = AS2 \u30AF\u30E9\u30B9
classname = \u5B8C\u5168\u4FEE\u98FE\u30AF\u30E9\u30B9\u540D:

message.classexists = \u3053\u306E\u540D\u524D\u306E\u30AF\u30E9\u30B9\u306F\u3059\u3067\u306B\u5B58\u5728\u3057\u307E\u3059\u3002\u4ED6\u306E\u540D\u524D\u3092\u6307\u5B9A\u3057\u3066\u304F\u3060\u3055\u3044\u3002
