package classes
{
	import flash.utils.ByteArray;

	public class TestClass3
	{
		/*[Embed(source="image.png",
		   mimeType="image/png")]
		private static var pngImg:Class; 
		
		[Embed(source="image.jpg",
		   mimeType="image/jpeg")]
		private static var jpegImg:Class; 
		
		[Embed(source="image.gif",
		   mimeType="image/gif")]
		private static var gifImg:Class; 
		
		[Embed(source = "malgun.ttf", fontName="Malgun", mimeType = 'application/x-font', embedAsCFF = "false")]
		public static const fnt:Class;
		
		[Embed(source = "malgun.ttf", fontName="Malgun", mimeType = 'application/x-font-truetype', embedAsCFF = "false")]
		public static const fntttf:Class;
		
		[Embed(source="as2.swf",
		   mimeType="application/x-shockwave-flash")]
		private static var swf:Class;
		
		[Embed(source="audio.mp3",
		   mimeType="audio/mpeg")]
		private static var mpg:Class;
		
		[Embed(source="image.svg",
		   mimeType="image/svg")]
		private static var svg:Class;
		
		[Embed(source="image.svg",
		   mimeType="image/svg-xml")]
		private static var svgxml:Class;
		
		[Embed(source="text.txt",
		   mimeType="application/octet-stream")]
		private static var txt:Class;*/


	}
}