calculate only the necessary outlines while moving the mouse over the internal player area

This commit is contained in:
honfika@gmail.com
2016-02-06 09:23:50 +01:00
parent f9bdb8a35a
commit 09a7f68583
19 changed files with 204 additions and 204 deletions

View File

@@ -308,7 +308,7 @@ public class FolderPreviewPanel extends JPanel {
zoom = ratio;
}
}
imgSrc = SWF.frameToImageGet(swf.getTimeline(), fn.frame, fn.frame, null, 0, rect, new Matrix(), new ColorTransform(), null, true, zoom);
imgSrc = SWF.frameToImageGet(swf.getTimeline(), fn.frame, fn.frame, null, 0, rect, new Matrix(), new Matrix(), new ColorTransform(), null, true, zoom);
width = imgSrc.getWidth();
height = imgSrc.getHeight();
} else if (treeItem instanceof ImageTag) {
@@ -356,7 +356,7 @@ public class FolderPreviewPanel extends JPanel {
image.fillTransparent();
if (imgSrc == null) {
DrawableTag drawable = (DrawableTag) treeItem;
drawable.toImage(0, 0, 0, new RenderContext(), image, m, new ColorTransform());
drawable.toImage(0, 0, 0, new RenderContext(), image, false, m, m, new ColorTransform());
} else {
Graphics2D g = (Graphics2D) image.getGraphics();
g.setTransform(m.toTransform());