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chore: fix export all button states (#2671)
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@@ -347,10 +347,12 @@ public class FrameExporter {
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final Timeline tim = tim0;
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boolean exportAll = frames == null;
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if (frames == null) {
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if (exportAll) {
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frames = new ArrayList<>();
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for (Frame frame : tim.getFrames()) {
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frames.add(frame.frame);
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List<Frame> timFrames = tim.getFrames();
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for (int f = 0; f < timFrames.size(); f++) {
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frames.add(f);
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}
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}
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@@ -291,9 +291,11 @@ public class DefineButton2Tag extends ButtonTag implements ASMSourceContainer {
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@Override
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protected void initTimeline(Timeline timeline) {
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int maxDepth = 0;
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//Note: There is frameIndex 0 everywhere, as below if frameDown is empty, it uses frameOver items
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//I hope this won't cause problems...
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Frame frameUp = new Frame(timeline, 0);
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Frame frameDown = new Frame(timeline, 0);
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Frame frameOver = new Frame(timeline, 0);
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Frame frameDown = new Frame(timeline, 0);
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Frame frameHit = new Frame(timeline, 0);
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for (BUTTONRECORD r : this.characters) {
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if (swf.getCyclicCharacters().contains(r.characterId)) {
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@@ -249,9 +249,11 @@ public class DefineButtonTag extends ButtonTag implements ASMSourceContainer {
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DefineButtonCxformTag cxformTag = (DefineButtonCxformTag) swf.getCharacterIdTag(buttonId, DefineButtonCxformTag.ID);
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ColorTransform clrTrans = cxformTag == null ? null : cxformTag.buttonColorTransform;
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int maxDepth = 0;
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//Note: There is frameIndex 0 everywhere, as below if frameDown is empty, it uses frameOver items
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//I hope this won't cause problems...
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Frame frameUp = new Frame(timeline, 0);
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Frame frameDown = new Frame(timeline, 0);
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Frame frameOver = new Frame(timeline, 0);
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Frame frameDown = new Frame(timeline, 0);
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Frame frameHit = new Frame(timeline, 0);
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for (BUTTONRECORD r : this.characters) {
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if (swf.getCyclicCharacters().contains(r.characterId)) {
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