flash player zoom fix, html5 export fixed when framerate=0

This commit is contained in:
honfika@gmail.com
2014-12-04 19:27:58 +01:00
parent 9ca752dfca
commit 5d9be4a0da
5 changed files with 25 additions and 10 deletions

View File

@@ -1,16 +1,16 @@
/*
* Copyright (C) 2010-2014 JPEXS
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
@@ -74,11 +74,17 @@ public class FlashPlayerPanel extends Panel implements Closeable, MediaDisplay {
@Override
public synchronized void zoom(double zoom) {
int zoomint = (int) Math.round(100 / (zoom / this.zoom));
if (zoom == 1.0) {
if (zoomint == 0) {
zoomint = 1;
}
if (zoomint > 32767) {
zoomint = 32767;
}
if (zoomint == 100) {
zoomint = 0;
}
flash.Zoom(0); // hack, but this call is needed otherwise unzoom will fail for larger zoom values
flash.Zoom(zoomint);
}
public synchronized String getVariable(String name) throws IOException {