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internal sound playing refactoring
diplay sound icon ffdec:format code, organize imports
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trunk/src/com/jpexs/helpers/SoundPlayer.java
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100
trunk/src/com/jpexs/helpers/SoundPlayer.java
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/*
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* Copyright (C) 2010-2014 JPEXS
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.jpexs.helpers;
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import java.io.BufferedInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.sound.sampled.AudioSystem;
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import javax.sound.sampled.Clip;
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import javax.sound.sampled.Line;
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import javax.sound.sampled.LineEvent;
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import javax.sound.sampled.LineListener;
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import javax.sound.sampled.LineUnavailableException;
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import javax.sound.sampled.UnsupportedAudioFileException;
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/**
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*
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* @author JPEXS
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*/
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public class SoundPlayer {
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private Clip clip;
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public SoundPlayer(InputStream is) throws LineUnavailableException, IOException, UnsupportedAudioFileException {
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clip = (Clip) AudioSystem.getLine(new Line.Info(Clip.class));
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clip.open(AudioSystem.getAudioInputStream(new BufferedInputStream(is)));
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}
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public long samplesCount() {
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return clip.getMicrosecondLength();
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}
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public void play() {
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final SoundPlayer t = this;
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clip.addLineListener(new LineListener() {
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@Override
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public void update(LineEvent event) {
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if (event.getType() == LineEvent.Type.STOP) {
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//clip.close();
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synchronized (t) {
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t.notifyAll();
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}
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}
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}
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});
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clip.start();
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try {
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synchronized (this) {
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wait();
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}
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} catch (InterruptedException ex) {
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//Ignore
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}
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}
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public long getSamplePosition() {
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return clip.getMicrosecondPosition();
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}
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public void setPosition(long frames) {
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clip.setMicrosecondPosition(frames);
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}
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public void stop() {
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clip.stop();
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}
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public boolean isPlaying() {
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return clip.isActive();
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}
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public long getFrameRate() {
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return 1000000L;
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}
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@Override
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protected void finalize() throws Throwable {
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if (clip != null) {
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clip.close();
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}
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}
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}
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