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add new tags to sprites
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@@ -201,7 +201,7 @@ import com.jpexs.decompiler.flash.tags.gfx.DefineExternalSound;
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import com.jpexs.decompiler.flash.tags.gfx.DefineExternalStreamSound;
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import com.jpexs.decompiler.flash.tags.gfx.DefineGradientMap;
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import com.jpexs.decompiler.flash.tags.gfx.DefineSubImage;
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import com.jpexs.decompiler.flash.tags.gfx.ExporterInfoTag;
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import com.jpexs.decompiler.flash.tags.gfx.ExporterInfo;
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import com.jpexs.decompiler.flash.tags.gfx.FontTextureInfo;
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import com.jpexs.decompiler.flash.timeline.Timelined;
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import com.jpexs.decompiler.flash.types.ALPHABITMAPDATA;
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@@ -1365,7 +1365,7 @@ public class SWFInputStream implements AutoCloseable {
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if (swf.gfx) { //GFX tags only in GFX files. There may be incorrect GFX tags in non GFX files
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switch (tag.getId()) {
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case 1000:
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ret = new ExporterInfoTag(sis, data);
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ret = new ExporterInfo(sis, data);
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break;
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case 1001:
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ret = new DefineExternalImage(sis, data);
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