Added: Slovenian translation

This commit is contained in:
Jindra Petřík
2025-12-16 20:03:12 +01:00
parent afa7d44f83
commit f9ff4c3641
61 changed files with 5167 additions and 1 deletions

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# Copyright (C) 2010-2016 JPEXS, All rights reserved.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 3.0 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library.
decompilationError = Napaka pri dekompilaciji
decompilationError.timeout = \u010casovna omejitev ({0}) je bila dose\u017eena
decompilationError.timeout.description = Ni dekompilirano zaradi \u010dasovne omejitve
decompilationError.obfuscated = Koda je lahko zakrita
decompilationError.errorType = Vrsta napake
decompilationError.error.description = Ni dekompilirano zaradi napake
decompilationError.actionCount = \u0160tevilo dejanj:
decompilationError.instructionCount = \u0160tevilo navodil:
decompilation.skipped = Dekompilacija presko\u010dena
decompilation.unsupported = Dekompilator ne podpira
decompilerMark = oznaka dekompilatorja
#example: 1 hour and 2 minutes
timeFormat.and = in
timeFormat.hour = ura
timeFormat.hours = ure
timeFormat.minute = minuta
timeFormat.minutes = minute
timeFormat.second = sekunda
timeFormat.seconds = sekunde
fontNotFound = Pisava z id=%fontId% ni bila najdena.
trait.scriptinitializer = inicializator skripte
trait.instanceinitializer = inicializator instance
trait.classinitializer = inicializator razreda
#after 16.3.1
package.default = <privzeti paket>
error.swf.invalid = Neveljavna datoteka SWF, napa\u010den podpis.
error.swf.headerTooShort = Glava SWF je prekratka.
error.abc.invalid = Neveljavna datoteka ABC.
error.swf.decryptionProblem = Neveljavna datoteka SWF, de\u0161ifriranje ni uspelo.
#after 23.0.1
defaultValue = Privzeta vrednost:
possibleValues = Mo\u017ene vrednosti:
valueType = Vrsta vrednosti:
valueType.Double = Plavajo\u010da vejica
valueType.Boolean = true/false
valueType.Calendar = DateTime
valueType.Color = Barva
valueType.Integer = Celo \u0161tevilo
valueType.String = Niz
configurationFile = Konfiguracijska datoteka %app%
configurationFile.comment = Vrstica, ki se za\u010dne z lojtro, je komentar
configurationFile.modify = OPOZORILO: Ta datoteka se prepi\u0161e ob vsakem izhodu aplikacije. \u010ce spremenite vrednosti, se prepri\u010dajte, da se aplikacija ne izvaja.
configurationFile.meta = Razdelek - Metapodatki o tem, kako je shranjena konfiguracija
configurationFile.meta.saveDate = Kdaj je aplikacija nazadnje spremenila to datoteko
configurationFile.meta.appVersion = Zadnja razli\u010dica aplikacije, ki je spremenila to datoteko
configurationFile.meta.showComments = Prika\u017ei komentarje o konfiguraciji \u2013 nastavite na true (in znova zaprite aplikacijo za ponovno shranjevanje), da prika\u017eete naslove in opise konfiguracije.
configurationFile.meta.modifiedOnly = V to datoteko shrani samo spremenjene elemente \u2013 nastavite na false (in za ponovno shranjevanje znova zaprite aplikacijo), da prika\u017eete vse.
configurationFile.configuration = Razdelek - Dejanska konfiguracija
configuration.removed = OPOZORILO: Ta konfiguracija je bila ODSTRANJENA. Je neuporabljena.
#after 24.0.1
decompilationWarning.as2.noUninitializedClassFieldsDetection = OPOZORILO: Ta razred je bil dekompiliran brez zaznavanja neinicializiranih polj razreda.
decompilationWarning.obfuscatedIdentifiers = OPOZORILO: Izvirna koda ima zakrite identifikatorje.
decompilationWarning.replacementsFollow = Seznam zamenjav sledi:
frame.withoutShowFrame = brez ShowFrame-a

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#String for whole list generation
ui.list.heading = Seznam ukrepov
ui.list.pageTitle = Seznam ukrepov
ui.list.documentTitle = Seznamukrepov
ui.list.pageDescription = Seznam vseh znanih ukrepov z njihovimi operandi in vrednostmi v skladu
#various strings in UI:
ui.unknown = ???
ui.stack = Sklad:
ui.stack.before = ...,
ui.stack.before.empty = ...
ui.stack.to = \ \u279e
ui.flags = Zastavice:
ui.description = Opis:
ui.filter.hide = Skrij:
ui.filter.byname = Poi\u0161\u010di po imenu:
ui.filter.order = Razvrsti po:
ui.filter.order.code = kodi
ui.filter.order.name = imenu
ui.swfVersion = Od razli\u010dice SWF:
#----------------------- Actions
action.gotoframe.name = GotoFrame
action.gotoframe.code = 0x81
action.gotoframe.swfVersion = 3
action.gotoframe.shortDescription = Pojdi na okvir
action.gotoframe.description =
action.gotoframe.stackBefore =
action.gotoframe.stackAfter =
action.gotoframe.operands = frame:UI16
action.geturl.name = GetURL
action.geturl.code = 0x83
action.geturl.swfVersion = 3
action.geturl.shortDescription = Pridobi URL
action.geturl.description =
action.geturl.stackBefore =
action.geturl.stackAfter =
action.geturl.operands = urlString:STRING, targetString:STRING
action.nextframe.name = NextFrame
action.nextframe.code = 0x04
action.nextframe.swfVersion = 3
action.nextframe.shortDescription = Pojdi na naslednji okvir
action.nextframe.description =
action.nextframe.stackBefore =
action.nextframe.stackAfter =
action.nextframe.operands =
action.prevframe.name = PrevFrame
action.prevframe.code = 0x05
action.prevframe.swfVersion = 3
action.prevframe.shortDescription = Pojdi na prej\u0161nji okvir
action.prevframe.description =
action.prevframe.stackBefore =
action.prevframe.stackAfter =
action.prevframe.operands =
action.play.name = Predvajaj
action.play.code = 0x06
action.play.swfVersion = 3
action.play.shortDescription = Predvajaj
action.play.description = Za\u010dni predvajati od trenutnega okvirja
action.play.stackBefore =
action.play.stackAfter =
action.play.operands =
action.stop.name = Ustavi
action.stop.code = 0x07
action.stop.swfVersion = 3
action.stop.shortDescription = Ustavi
action.stop.description = Prenehaj predvajati pri trenutnem okvirju
action.stop.stackBefore =
action.stop.stackAfter =
action.stop.operands =
action.togglequality.name = ToggleQuality
action.togglequality.code = 0x08
action.togglequality.swfVersion = 3
action.togglequality.shortDescription = Preklop kakovosti
action.togglequality.description = Preklopi med visoko in nizko kakovostjo prikaza
action.togglequality.stackBefore =
action.togglequality.stackAfter =
action.togglequality.operands =
action.stopsounds.name = StopSounds
action.stopsounds.code = 0x09
action.stopsounds.swfVersion = 3
action.stopsounds.shortDescription = Ustavi zvoke
action.stopsounds.description = Ustavi predvajanje vseh zvokov
action.stopsounds.stackBefore =
action.stopsounds.stackAfter =
action.stopsounds.operands =
action.waitforframe.name = WaitForFrame
action.waitforframe.code = 0x8A
action.waitforframe.swfVersion = 3
action.waitforframe.shortDescription = Po\u010dakaj na okvir
action.waitforframe.description =
action.waitforframe.stackBefore =
action.waitforframe.stackAfter =
action.waitforframe.operands = frame:UI16, skipCount:UI8
action.settarget.name = SetTarget
action.settarget.code = 0x8B
action.settarget.swfVersion = 3
action.settarget.shortDescription = Dolo\u010di cilj
action.settarget.description = Spremeni kontekst nadaljnjih dejanj
action.settarget.stackBefore =
action.settarget.stackAfter =
action.settarget.operands = targetName:STRING
action.gotolabel.name = GoToLabel
action.gotolabel.code = 0x8C
action.gotolabel.swfVersion = 3
action.gotolabel.shortDescription = Pojdi na oznako
action.gotolabel.description = Pojdi na okvir, povezan z dolo\u010deno oznako
action.gotolabel.stackBefore =
action.gotolabel.stackAfter =
action.gotolabel.operands = label:STRING
action.push.name = Potisni
action.push.code = 0x96
action.push.swfVersion = 4
action.push.shortDescription = Vrednost(i) potiska
action.push.description = Potisni eno ali ve\u010d vrednosti v sklad
action.push.stackBefore =
action.push.stackAfter = vrednost1, vrednost2
action.push.operands = value1:*, [value2:*, ...]
action.pop.name = Vzemi
action.pop.code = 0x17
action.pop.swfVersion = 4
action.pop.shortDescription = Vzemi vrednost
action.pop.description = Vzame vrednost iz sklada in jo zavr\u017ee
action.pop.stackBefore = vrednost
action.pop.stackAfter =
action.pop.operands =
action.add.name = Dodaj
action.add.code = 0x0A
action.add.swfVersion = 4
action.add.shortDescription = Dodaj dve vrednosti
action.add.description = Se\u0161teje dve \u0161tevilki in rezultat vrne na sklad.
action.add.stackBefore = vrednost1, vrednost2
action.add.stackAfter = rezultat
action.add.operands =
action.subtract.name = Od\u0161tej
action.subtract.code = 0x0B
action.subtract.swfVersion = 4
action.subtract.shortDescription = Od\u0161tej dve vrednosti
action.subtract.description = Od\u0161teje dve \u0161tevili in rezultat vrne nazaj na sklad.
action.subtract.stackBefore = vrednost1, vrednost2
action.subtract.stackAfter = rezultat
action.subtract.operands =
action.multiply.name = Pomno\u017ei
action.multiply.code = 0x0C
action.multiply.swfVersion = 4
action.multiply.shortDescription = Pomno\u017ei dve vrednosti
action.multiply.description = Pomno\u017ei dve \u0161tevili in rezultat vrne na sklad.
action.multiply.stackBefore = vrednost1, vrednost2
action.multiply.stackAfter = rezultat
action.multiply.operands =
action.divide.name = Deli
action.divide.code = 0x0D
action.divide.swfVersion = 4
action.divide.shortDescription = Deli dve vrednosti
action.divide.description = Deli dve \u0161tevili in rezultat vrne nazaj na sklad.
action.divide.stackBefore = vrednost1, vrednost2
action.divide.stackAfter = rezultat
action.divide.operands =
action.equals.name = Enako
action.equals.code = 0x0E
action.equals.swfVersion = 4
action.equals.shortDescription = Preveri, ali sta dve vrednosti enaki
action.equals.description =
action.equals.stackBefore = vrednost1, vrednost2
action.equals.stackAfter = booleanRezultat
action.equals.operands =
action.less.name = Manj
action.less.code = 0x0F
action.less.swfVersion = 4
action.less.shortDescription = Preveri, ali je vrednost manj\u0161a od druge vrednosti.
action.less.description =
action.less.stackBefore = vrednost1, vrednost2
action.less.stackAfter = booleanRezultat
action.less.operands =
action.and.name = In
action.and.code = 0x10
action.and.swfVersion = 4
action.and.shortDescription = Logi\u010dni IN
action.and.description = Izvede logi\u010dni IN dveh \u0161tevilk
action.and.stackBefore = vrednost1, vrednost2
action.and.stackAfter = booleanRezultat
action.and.operands =
action.or.name = Ali
action.or.code = 0x11
action.or.swfVersion = 4
action.or.shortDescription = Logi\u010dni ALI
action.or.description = Izvede logi\u010dni ALI dveh \u0161tevilk
action.or.stackBefore = vrednost1, vrednost2
action.or.stackAfter = booleanRezultat
action.or.operands =
action.not.name = Negacija
action.not.code = 0x12
action.not.swfVersion = 4
action.not.shortDescription = Logi\u010dni NE
action.not.description = Izvede logi\u010dno NEGACIJO \u0161tevila.
action.not.stackBefore = vrednost
action.not.stackAfter = booleanRezultat
action.not.operands =
action.stringequals.name = Primerjava nizov
action.stringequals.code = 0x13
action.stringequals.swfVersion = 4
action.stringequals.shortDescription = Preveri, ali sta dva niza enaka
action.stringequals.description =
action.stringequals.stackBefore = vrednost1, vrednost2
action.stringequals.stackAfter = booleanRezultat
action.stringequals.operands =
action.stringlength.name = Dol\u017eina niza
action.stringlength.code = 0x14
action.stringlength.swfVersion = 4
action.stringlength.shortDescription = Dol\u017eina niza
action.stringlength.description = Izra\u010duna dol\u017eino niza
action.stringlength.stackBefore = vrednost
action.stringlength.stackAfter = rezultat
action.stringlength.operands =
action.stringadd.name = Dodajanje niza
action.stringadd.code = 0x21
action.stringadd.swfVersion = 4
action.stringadd.shortDescription = Zdru\u017ei dva niza
action.stringadd.description =
action.stringadd.stackBefore = vrednost1, vrednost2
action.stringadd.stackAfter = rezultat
action.stringadd.operands =
action.stringextract.name = Izvle\u010dek niza
action.stringextract.code = 0x15
action.stringextract.swfVersion = 4
action.stringextract.shortDescription = Izvle\u010de podniz iz niza
action.stringextract.description =
action.stringextract.stackBefore = \u0161tevilo, indeks, niz
action.stringextract.stackAfter = rezultat
action.stringextract.operands =
action.stringless.name = Niz manj\u0161i od
action.stringless.code = 0x29
action.stringless.swfVersion = 4
action.stringless.shortDescription = Preveri, ali je niz manj\u0161i od drugih nizov
action.stringless.description =
action.stringless.stackBefore = vrednost1, vrednost2
action.stringless.stackAfter = logi\u010dniRezultat
action.stringless.operands =
action.mbstringlength.name = Dol\u017eina niza MB
action.mbstringlength.code = 0x31
action.mbstringlength.swfVersion = 4
action.mbstringlength.shortDescription = Dol\u017eina niza z upo\u0161tevanjem ve\u010dbajtnih vrednosti
action.mbstringlength.description = Izra\u010duna dol\u017eino niza ve\u010dbajtnega \u0161tevila
action.mbstringlength.stackBefore = vrednost
action.mbstringlength.stackAfter = rezultat
action.mbstringlength.operands =
action.mbstringextract.name = Izvle\u010dek niza MB
action.mbstringextract.code = 0x35
action.mbstringextract.swfVersion = 4
action.mbstringextract.shortDescription = Izvle\u010di podniz iz niza z upo\u0161tevanjem ve\u010dbajtnosti
action.mbstringextract.description =
action.mbstringextract.stackBefore = \u0161tevilo, indeks, niz
action.mbstringextract.stackAfter = rezultat
action.mbstringextract.operands =
action.tointeger.name = V celo\u0161tevilo
action.tointeger.code = 0x18
action.tointeger.swfVersion = 4
action.tointeger.shortDescription = Pretvori vrednost v celo \u0161tevilo
action.tointeger.description =
action.tointeger.stackBefore = vrednost
action.tointeger.stackAfter = rezultat
action.tointeger.operands =
action.chartoascii.name = Znak v Ascii
action.chartoascii.code = 0x32
action.chartoascii.swfVersion = 4
action.chartoascii.shortDescription = Pretvori kodo znaka v ASCII
action.chartoascii.description =
action.chartoascii.stackBefore = vrednost
action.chartoascii.stackAfter = rezultat
action.chartoascii.operands =
action.asciitochar.name = Ascii v Znak
action.asciitochar.code = 0x33
action.asciitochar.swfVersion = 4
action.asciitochar.shortDescription = Pretvori vrednost v kodo znaka ASCII
action.asciitochar.description =
action.asciitochar.stackBefore = vrednost
action.asciitochar.stackAfter = rezultat
action.asciitochar.operands =
action.mbchartoascii.name = Znak v Ascii MB
action.mbchartoascii.code = 0x36
action.mbchartoascii.swfVersion = 4
action.mbchartoascii.shortDescription = Pretvori kodo znakov v ASCII ve\u010dbajtno kodo
action.mbchartoascii.description =
action.mbchartoascii.stackBefore = vrednost
action.mbchartoascii.stackAfter = rezultat
action.mbchartoascii.operands =
action.mbasciitochar.name = Ve\u010dbajtniAsciiVZnak
action.mbasciitochar.code = 0x37
action.mbasciitochar.swfVersion = 4
action.mbasciitochar.shortDescription = Pretvori vrednost v ASCII znakovno kodo, ki podpira ve\u010dbajtne znake.
action.mbasciitochar.description =
action.mbasciitochar.stackBefore = vrednost
action.mbasciitochar.stackAfter = rezultat
action.mbasciitochar.operands =
action.jump.name = Sko\u010di
action.jump.code = 0x99
action.jump.swfVersion = 4
action.jump.shortDescription = Sko\u010di na lokacijo
action.jump.description =
action.jump.stackBefore =
action.jump.stackAfter =
action.jump.operands = lokacija:identifikator
action.if.name = If zanka
action.if.code = 0x9D
action.if.swfVersion = 4
action.if.shortDescription = If veja
action.if.description = Ustvari pogojni test in vejo
action.if.stackBefore = pogoj
action.if.stackAfter =
action.if.operands = ciljVeje:identifikator
action.call.name = Klic
action.call.code = 0x9E
action.call.swfVersion = 4
action.call.shortDescription = Pokli\u010di podprogram
action.call.description =
action.call.stackBefore = vrednost
action.call.stackAfter =
action.call.operands =
action.getvariable.name = PridobiSpremenljivko
action.getvariable.code = 0x1C
action.getvariable.swfVersion = 4
action.getvariable.shortDescription = Pridobi vrednost spremenljivke
action.getvariable.description =
action.getvariable.stackBefore = ime
action.getvariable.stackAfter = vrednost
action.getvariable.operands =
action.setvariable.name = NastaviSpremenljivko
action.setvariable.code = 0x1D
action.setvariable.swfVersion = 4
action.setvariable.shortDescription = Nastavi vrednost spremenljivke
action.setvariable.description =
action.setvariable.stackBefore = vrednost, ime
action.setvariable.stackAfter =
action.setvariable.operands =
action.geturl2.name = PridobiURL2
action.geturl2.code = 0x9A
action.geturl2.swfVersion = 4
action.geturl2.shortDescription = Pridobi URL (na podlagi sklada)
action.geturl2.description =
action.geturl2.stackBefore = cilj, url
action.geturl2.stackAfter =
# Note: official documentation has the order of fields wrong
action.geturl2.operands = loadVariablesFlag:boolean, loadTargetFlag:boolean, sendVarsMethod:integer
action.gotoframe2.name = PojdiNaOkvir2
action.gotoframe2.code = 0x9F
action.gotoframe2.swfVersion = 4
action.gotoframe2.shortDescription = Pojdi na okvir (na podlagi sklada)
action.gotoframe2.description =
action.gotoframe2.stackBefore = okvir
action.gotoframe2.stackAfter =
action.gotoframe2.operands = sceneBiasFlag:boolean, playFlag:boolean, [sceneBias:UI16]
action.settarget2.name = NastaviCilj2
action.settarget2.code = 0x20
action.settarget2.swfVersion = 4
action.settarget2.shortDescription = Nastavi trenutni kontekst (na podlagi sklada)
action.settarget2.description =
action.settarget2.stackBefore = cilj
action.settarget2.stackAfter =
action.settarget2.operands =
action.getproperty.name = PridobiLastnost
action.getproperty.code = 0x22
action.getproperty.swfVersion = 4
action.getproperty.shortDescription = Pridobi vrednost lastnosti
action.getproperty.description =
action.getproperty.stackBefore = indeks, cilj
action.getproperty.stackAfter = vrednost
action.getproperty.operands =
action.setproperty.name = NastaviLastnost
action.setproperty.code = 0x23
action.setproperty.swfVersion = 4
action.setproperty.shortDescription = Nastavi vrednost lastnosti
action.setproperty.description =
action.setproperty.stackBefore = vrednost, indeks, cilj
action.setproperty.stackAfter =
action.setproperty.operands =
action.clonesprite.name = KlonirajLik
action.clonesprite.code = 0x24
action.clonesprite.swfVersion = 4
action.clonesprite.shortDescription = Kloniraj grafi\u010dni lik (sprite)
action.clonesprite.description =
action.clonesprite.stackBefore = globina, cilj, vir
action.clonesprite.stackAfter =
action.clonesprite.operands =
action.removesprite.name = OdstraniLik
action.removesprite.code = 0x25
action.removesprite.swfVersion = 4
action.removesprite.shortDescription = Odstrani grafi\u010dni lik (sprite)
action.removesprite.description =
action.removesprite.stackBefore = cilj
action.removesprite.stackAfter =
action.removesprite.operands =
action.startdrag.name = Za\u010dniVleko
action.startdrag.code = 0x27
action.startdrag.swfVersion = 4
action.startdrag.shortDescription = Za\u010dni vle\u010di filmski posnetek
action.startdrag.description =
action.startdrag.stackBefore = cilj, centerZaklepa, omejitev, [y2, x2, y1, x1]
action.startdrag.stackAfter =
action.startdrag.operands =
action.enddrag.name = Kon\u010dajVleko
action.enddrag.code = 0x28
action.enddrag.swfVersion = 4
action.enddrag.shortDescription = Kon\u010dajte operacijo vleke
action.enddrag.description =
action.enddrag.stackBefore =
action.enddrag.stackAfter =
action.enddrag.operands =
action.waitforframe2.name = Po\u010dakajNaOkvir2
action.waitforframe2.code = 0x8D
action.waitforframe2.swfVersion = 4
action.waitforframe2.shortDescription = Po\u010dakaj na okvir (na podlagi sklada)
action.waitforframe2.description =
action.waitforframe2.stackBefore = okvir
action.waitforframe2.stackAfter =
action.waitforframe2.operands = preko\u010di\u0160tetje:8bitnoNepredzna\u010denoCelo\u0160tevilo
action.trace.name = Sledi
action.trace.code = 0x26
action.trace.swfVersion = 4
action.trace.shortDescription = Po\u0161lji niz izhodnih podatkov za odpravljanje napak
action.trace.description =
action.trace.stackBefore = vrednost
action.trace.stackAfter =
action.trace.operands =
action.gettime.name = Pridobi\u010cas
action.gettime.code = 0x34
action.gettime.swfVersion = 4
action.gettime.shortDescription = Pridobi milisekunde od za\u010detka FP
action.gettime.description =
action.gettime.stackBefore =
action.gettime.stackAfter = vrednost
action.gettime.operands =
action.randomnumber.name = Naklju\u010dno\u0160tevilo
action.randomnumber.code = 0x30
action.randomnumber.swfVersion = 4
action.randomnumber.shortDescription = Izra\u010dunaj naklju\u010dno \u0161tevilo
action.randomnumber.description =
action.randomnumber.stackBefore = maksimum
action.randomnumber.stackAfter = rezultat
action.randomnumber.operands =
action.callfunction.name = KlicFunkcije
action.callfunction.code = 0x3D
action.callfunction.swfVersion = 5
action.callfunction.shortDescription = Izvedi funkcijo
action.callfunction.description =
action.callfunction.stackBefore = imeFunkcije, \u0161teviloArgumentov, [argument1, argument2, ...]
action.callfunction.stackAfter = rezultat
action.callfunction.operands =
action.callmethod.name = KlicMetode
action.callmethod.code = 0x52
action.callmethod.swfVersion = 5
action.callmethod.shortDescription = Izvedi metodo na predmetu
action.callmethod.description =
action.callmethod.stackBefore = imeMetode, predmet, \u0161teviloArgumentov, [argument1, argument2, ...]
action.callmethod.stackAfter = rezultat
action.callmethod.operands =
action.constantpool.name = NaborKonstant
action.constantpool.code = 0x88
action.constantpool.swfVersion = 5
action.constantpool.shortDescription = Ustvari nov nabor konstant
action.constantpool.description =
action.constantpool.stackBefore =
action.constantpool.stackAfter =
action.constantpool.operands = konstanta1:STRING, [konstanta2:STRING, ...]
action.definefunction.name = OpredeliFunkcijo
action.definefunction.code = 0x9B
action.definefunction.swfVersion = 5
action.definefunction.shortDescription = Opredeli funkcijo
action.definefunction.description =
action.definefunction.stackBefore =
action.definefunction.stackAfter = rezultat
action.definefunction.operands = imeFunkcije:NIZ, \u0161teviloParametrov:16-BITNO NEPREDZNA\u010cENO CELO \u0160TEVILO, [imeParametra1, imeParametra2, ...]
action.definelocal.name = OpredeliLokalno
action.definelocal.code = 0x3C
action.definelocal.swfVersion = 5
action.definelocal.shortDescription = Opredeli lokalno spremenljivko in nastavite njeno vrednost
action.definelocal.description =
action.definelocal.stackBefore = vrednost, ime
action.definelocal.stackAfter =
action.definelocal.operands =
action.definelocal2.name = OpredeliLokalno2
action.definelocal2.code = 0x41
action.definelocal2.swfVersion = 5
action.definelocal2.shortDescription = Opredeli lokalno spremenljivko brez nastavitve njene vrednosti
action.definelocal2.description =
action.definelocal2.stackBefore = ime
action.definelocal2.stackAfter =
action.definelocal2.operands =
action.delete.name = Izbri\u0161i
action.delete.code = 0x3A
action.delete.swfVersion = 5
action.delete.shortDescription = Izbri\u0161i imenovano lastnost iz skriptnegaPredmeta
action.delete.description =
action.delete.stackBefore = ime, predmet
action.delete.stackAfter =
action.delete.operands =
action.delete2.name = Izbri\u0161i2
action.delete2.code = 0x3B
action.delete2.swfVersion = 5
action.delete2.shortDescription = Izbri\u0161i imenovano lastnost
action.delete2.description =
action.delete2.stackBefore = ime
action.delete2.stackAfter =
action.delete2.operands =
action.enumerate.name = Na\u0161tej
action.enumerate.code = 0x46
action.enumerate.swfVersion = 5
action.enumerate.shortDescription = Pridobi imena vseh re\u017e iz objekta
action.enumerate.description =
action.enumerate.stackBefore = imePredmeta
action.enumerate.stackAfter = null, [imeRe\u017ee1, imeRe\u017ee2, ...]
action.enumerate.operands =
action.equals2.name = Enako2
action.equals2.code = 0x49
action.equals2.swfVersion = 5
action.equals2.shortDescription = Preveri, ali sta dve vrednosti enaki, glede na vrste
action.equals2.description =
action.equals2.stackBefore = vrednost1, vrednost2
action.equals2.stackAfter = rezultat
action.equals2.operands =
action.getmember.name = Pridobi\u010clana
action.getmember.code = 0x4E
action.getmember.swfVersion = 5
action.getmember.shortDescription = Pridobi imenovano lastnost iz predmeta
action.getmember.description =
action.getmember.stackBefore = imeLastnosti, predmet
action.getmember.stackAfter = rezultat
action.getmember.operands =
action.initarray.name = InicializirajPolje
action.initarray.code = 0x42
action.initarray.swfVersion = 5
action.initarray.shortDescription = Inicializiraj polje/niz
action.initarray.description =
action.initarray.stackBefore = \u0161teviloArgumentov, [argument1, argument2, ...]
action.initarray.stackAfter = rezultat
action.initarray.operands =
action.initobject.name = InicializirajPredmet
action.initobject.code = 0x43
action.initobject.swfVersion = 5
action.initobject.shortDescription = Inicializiraj predmet
action.initobject.description =
action.initobject.stackBefore = \u0161teviloLastnosti, [vrednost1, ime1, vrednost2, ime2, ...]
action.initobject.stackAfter = rezultat
action.initobject.operands =
action.newmethod.name = NovaMetoda
action.newmethod.code = 0x53
action.newmethod.swfVersion = 5
action.newmethod.shortDescription = Pokli\u010di metodo konstruktorja in ustvarite nov objekt
action.newmethod.description =
action.newmethod.stackBefore = ime metode, predmet, \u0161tevilo argumentov, [argument1, argument2, ...]
action.newmethod.stackAfter = rezultat
action.newmethod.operands =
action.newobject.name = NovPredmet
action.newobject.code = 0x40
action.newobject.swfVersion = 5
action.newobject.shortDescription = Pokli\u010di konstruktorsko funkcijo in ustvarite nov predmet
action.newobject.description =
action.newobject.stackBefore = imeObjekta, \u0161teviloArgumentov, [argument1, argument2, ...]
action.newobject.stackAfter = rezultat
action.newobject.operands =
action.setmember.name = Nastavi\u010clana
action.setmember.code = 0x4F
action.setmember.swfVersion = 5
action.setmember.shortDescription = Nastavi imenovano lastnost predmeta
action.setmember.description =
action.setmember.stackBefore = vrednost, ime lastnosti, predmet
action.setmember.stackAfter =
action.setmember.operands =
action.targetpath.name = CiljnaPot
action.targetpath.code = 0x45
action.targetpath.swfVersion = 5
action.targetpath.shortDescription = Pridobi pot do ciljnega objekta
action.targetpath.description =
action.targetpath.stackBefore = predmet
action.targetpath.stackAfter = rezultat
action.targetpath.operands =
action.with.name = Z
action.with.code = 0x94
action.with.swfVersion = 5
action.with.shortDescription = Opredeli z blokom
action.with.description =
action.with.stackBefore = predmet
action.with.stackAfter =
action.with.operands =
action.tonumber.name = V\u0160tevilo
action.tonumber.code = 0x4A
action.tonumber.swfVersion = 5
action.tonumber.shortDescription = Pretvori vrednost v \u0161tevilo
action.tonumber.description =
action.tonumber.stackBefore = vrednost
action.tonumber.stackAfter = rezultat
action.tonumber.operands =
action.tostring.name = VNiz
action.tostring.code = 0x4B
action.tostring.swfVersion = 5
action.tostring.shortDescription = Pretvori vrednost v niz
action.tostring.description =
action.tostring.stackBefore = vrednost
action.tostring.stackAfter = rezultat
action.tostring.operands =
action.typeof.name = Vrsta
action.typeof.code = 0x44
action.typeof.swfVersion = 5
action.typeof.shortDescription = Pridobi tip objekta
action.typeof.description =
action.typeof.stackBefore = vrednost
action.typeof.stackAfter = rezultat
action.typeof.operands =
action.add2.name = Dodaj2
action.add2.code = 0x47
action.add2.swfVersion = 5
action.add2.shortDescription = Dodaj dve vrednosti, glede na vrste
action.add2.description =
action.add2.stackBefore = vrednost1, vrednost2
action.add2.stackAfter = rezultat
action.add2.operands =
action.less2.name = Manj2
action.less2.code = 0x48
action.less2.swfVersion = 5
action.less2.shortDescription = Preveri, ali je vrednost manj\u0161a od druge vrednosti, glede na vrste
action.less2.description =
action.less2.stackBefore = vrednost1, vrednost2
action.less2.stackAfter = booleanRezultat
action.less2.operands =
action.modulo.name = Ostanek
action.modulo.code = 0x3F
action.modulo.swfVersion = 5
action.modulo.shortDescription = Izra\u010dunaj ostanek dveh \u0161tevilk
action.modulo.description = Izra\u010duna ostanek dveh \u0161tevil in rezultat vrne nazaj na sklad.
action.modulo.stackBefore = vrednost1, vrednost2
action.modulo.stackAfter = rezultat
action.modulo.operands =
action.bitand.name = BitniIN
action.bitand.code = 0x60
action.bitand.swfVersion = 5
action.bitand.shortDescription = Bitni IN
action.bitand.description = Izvede bitno IN dveh \u0161tevilk
action.bitand.stackBefore = vrednost1, vrednost2
action.bitand.stackAfter = rezultat
action.bitand.operands =
action.bitlshift.name = PremikLevegaBita
action.bitlshift.code = 0x63
action.bitlshift.swfVersion = 5
action.bitlshift.shortDescription = Premik levega bita
action.bitlshift.description =
action.bitlshift.stackBefore = \u0161teviloPremikov, vrednost
action.bitlshift.stackAfter = rezultat
action.bitlshift.operands =
action.bitor.name = Bitni ALI
action.bitor.code = 0x61
action.bitor.swfVersion = 5
action.bitor.shortDescription = Bitni ALI
action.bitor.description = Izvede bitni ALI dveh \u0161tevilk
action.bitor.stackBefore = vrednost1, vrednost2
action.bitor.stackAfter = rezultat
action.bitor.operands =
action.bitrshift.name = DesniBitniPremik
action.bitrshift.code = 0x64
action.bitrshift.swfVersion = 5
action.bitrshift.shortDescription = Desni bitni premik
action.bitrshift.description =
action.bitrshift.stackBefore = \u0161teviloPremikov, vrednost
action.bitrshift.stackAfter = rezultat
action.bitrshift.operands =
action.biturshift.name = DesniBitniPremikbrezPredznaka
action.biturshift.code = 0x65
action.biturshift.swfVersion = 5
action.biturshift.shortDescription = Desni bitni premik brez predznaka
action.biturshift.description =
action.biturshift.stackBefore = \u0161teviloPremikov, vrednost
action.biturshift.stackAfter = rezultat
action.biturshift.operands =
action.bitxor.name = BitniXor
action.bitxor.code = 0x62
action.bitxor.swfVersion = 5
action.bitxor.shortDescription = Bitni ekskluzivnii ALI
action.bitxor.description = Izvede bitni XOR dveh \u0161tevilk
action.bitxor.stackBefore = vrednost1, vrednost2
action.bitxor.stackAfter = rezultat
action.bitxor.operands =
action.decrement.name = Zmanj\u0161aj
action.decrement.code = 0x51
action.decrement.swfVersion = 5
action.decrement.shortDescription = Zmanj\u0161aj vrednost
action.decrement.description =
action.decrement.stackBefore = vrednost
action.decrement.stackAfter = rezultat
action.decrement.operands =
action.increment.name = Pove\u010daj
action.increment.code = 0x50
action.increment.swfVersion = 5
action.increment.shortDescription = Pove\u010daj vrednost
action.increment.description =
action.increment.stackBefore = vrednost
action.increment.stackAfter = rezultat
action.increment.operands =
action.pushduplicate.name = PotisniDvojnik
action.pushduplicate.code = 0x4C
action.pushduplicate.swfVersion = 5
action.pushduplicate.shortDescription = Podvoji vrh sklada
action.pushduplicate.description =
action.pushduplicate.stackBefore = vrednost
action.pushduplicate.stackAfter = vrednost, vrednost
action.pushduplicate.operands =
action.return.name = Vrni
action.return.code = 0x3E
action.return.swfVersion = 5
action.return.shortDescription = Vrnjena vrednost
action.return.description =
action.return.stackBefore = vrednost
action.return.stackAfter =
action.return.operands =
action.stackswap.name = ZamenjavaSklada
action.stackswap.code = 0x4D
action.stackswap.swfVersion = 5
action.stackswap.shortDescription = Zamenjaj dve zgornji vrednosti na skladu
action.stackswap.description =
action.stackswap.stackBefore = vrednost1, vrednost2
action.stackswap.stackAfter = vrednost2, vrednost1
action.stackswap.operands =
action.storeregister.name = ShranivRegister
action.storeregister.code = 0x87
action.storeregister.swfVersion = 5
action.storeregister.shortDescription = Shrani vrednost v register
action.storeregister.description =
action.storeregister.stackBefore = vrednost
action.storeregister.stackAfter = vrednost
action.storeregister.operands = registerNumber:UI8
action.instanceof.name = PrimerekOd
action.instanceof.code = 0x54
action.instanceof.swfVersion = 6
action.instanceof.shortDescription = Objekt je primerek razreda
action.instanceof.description =
action.instanceof.stackBefore = konstruktor, objekt
action.instanceof.stackAfter = logi\u010dniRezultat
action.instanceof.operands =
action.enumerate2.name = Na\u0161tej2
action.enumerate2.code = 0x55
action.enumerate2.swfVersion = 6
action.enumerate2.shortDescription = Pridobi imena vseh re\u017e iz objekta (argument sklada je tip objekta)
action.enumerate2.description =
action.enumerate2.stackBefore = objekt
action.enumerate2.stackAfter = null, [ime re\u017ee1, ime re\u017ee2, ...]
action.enumerate2.operands =
action.strictequals.name = Strogo enako
action.strictequals.code = 0x66
action.strictequals.swfVersion = 6
action.strictequals.shortDescription = Preverite, ali sta dve vrednosti enaki in imata isti tip
action.strictequals.description =
action.strictequals.stackBefore = vrednost1, vrednost2
action.strictequals.stackAfter = logi\u010dniRezultat
action.strictequals.operands =
action.greater.name = Ve\u010dje od
action.greater.code = 0x67
action.greater.swfVersion = 6
action.greater.shortDescription = Preverite, ali je vrednost ve\u010dja od druge vrednosti
action.greater.description =
action.greater.stackBefore = vrednost1, vrednost2
action.greater.stackAfter = logi\u010dniRezultat
action.greater.operands =
action.stringgreater.name = Niz ve\u010dji od
action.stringgreater.code = 0x68
action.stringgreater.swfVersion = 6
action.stringgreater.shortDescription = Preveri, ali je niz ve\u010dji od druge vrednosti
action.stringgreater.description =
action.stringgreater.stackBefore = vrednost1, vrednost2
action.stringgreater.stackAfter = logi\u010dniRezultat
action.stringgreater.operands =
action.definefunction2.name = DefinirajFunkcijo2
action.definefunction2.code = 0x8E
action.definefunction2.swfVersion = 7
action.definefunction2.shortDescription = Definiraj funkcijo (dodatne lastnosti)
action.definefunction2.description =
action.definefunction2.stackBefore =
action.definefunction2.stackAfter = rezultat
action.definefunction2.operands = functionName:STRING, numParams:UI16, \
registerCount:UI8, \
preloadParentFlag:boolean, \
preloadRootFlag:boolean, \
suppressSuperFlag:boolean, \
preloadSuperFlag:boolean, \
suppressArgumentsFlag:boolean, \
preloadArgumentsFlag:boolean, \
suppressThisFlag:boolean, \
preloadThisFlag:boolean, \
preloadGlobalFlag:boolean, \
[register1:UI8, paramName1:STRING, register2:UI8, paramName2:STRING, ...]
action.extends.name = Raz\u0161irja
action.extends.code = 0x69
action.extends.swfVersion = 7
action.extends.shortDescription = Ustvari dedno razmerje
action.extends.description =
action.extends.stackBefore = superClassConstructor, subClassConstructor
action.extends.stackAfter =
action.extends.operands =
action.castop.name = CastOp
action.castop.code = 0x2B
action.castop.swfVersion = 7
action.castop.shortDescription = Tip podatkov za pretvorbo
action.castop.description =
action.castop.stackBefore = objekt, konstruktor
action.castop.stackAfter = rezultat
action.castop.operands =
action.implementsop.name = ImplementsOp
action.implementsop.code = 0x2C
action.implementsop.swfVersion = 7
action.implementsop.shortDescription = Dolo\u010dite vmesnike, ki jih razred implementira
action.implementsop.description =
action.implementsop.stackBefore = classConstructor, numInterfaces, [interfaceConstructor1, interfaceConstructor2, ...]
action.implementsop.stackAfter =
action.implementsop.operands =
action.try.name = Poskusi
action.try.code = 0x8F
action.try.swfVersion = 7
action.try.shortDescription = Dolo\u010di obdelovalca za izjemne pogoje
action.try.description =
action.try.stackBefore =
action.try.stackAfter =
action.try.operands = catchTarget:register|STRING
action.throw.name = Vrzi
action.throw.code = 0x2A
action.throw.swfVersion = 7
action.throw.shortDescription = Vrzi napako izjemnega stanja
action.throw.description =
action.throw.stackBefore = vrednost
action.throw.stackAfter =
action.throw.operands =

View File

@@ -0,0 +1,86 @@
# Copyright (C) 2010-2016 JPEXS, All rights reserved.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 3.0 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library.
ui.list.heading = AVM2 p-koda
ui.list.pageTitle = AVM2 p-koda
ui.list.documentTitle = AVM2 p-koda
ui.list.pageDescription = Seznam nastavitev p-kode
name.QName = Kvalificirano ime
name.QNameA = Kvalificirano ime atributa
name.RTQName = Kvalificirano ime izvajalnega okolja
name.RTQNameA = Izvajalno kvalificirano ime atributa
name.RTQNameL = Pozno kvalificirano ime izvajalnega okolja
name.RTQNameLA = Pozno kvalificirano ime izvajalnega okolja atributa
name.Multiname = Ve\u010d imen imenskih prostorov
name.MultinameA = Ime atributa z ve\u010d imenskimi prostori
name.MultinameL = Ve\u010d imen imenskih prostorov pozno
name.MultinameLA = Ve\u010d imen imenskega prostora Pozno od atributa
name.TypeName = Ime tipa
namespacekind.Namespace = Imenski prostor
namespacekind.PrivateNamespace = Zasebni imenski prostor
namespacekind.PackageNamespace = Imenski prostor paketa
namespacekind.PackageInternalNs = Notranji imenski prostor paketa
namespacekind.ProtectedNamespace = Za\u0161\u010diteni imenski prostor
namespacekind.ExplicitNamespace = Eksplicitni imenski prostor
namespacekind.StaticProtectedNs = Stati\u010dno za\u0161\u010diten imenski prostor
trait = Lastnost
#types:
trait.method = Metoda lastnosti tipa
trait.slot = Zna\u010dilnost tipa re\u017ee
trait.const = Lastnost tipa const
trait.setter = Lastnost nastavljalca tipa
trait.getter = Lastnost pridobitelja tipa
trait.class = Zna\u010dilnost razreda tipa
trait.function = Zna\u010dilnost tipske funkcije
trait.metadata = Metapodatki
trait.metadata.item = En element metapodatkov
trait.metadata.end = Konec metapodatkov
trait.flag = Zastavica lastnosti
trait.flag.METADATA = Lastnost ima prilo\u017eene metapodatke
trait.flag.FINAL = Lastnost je kon\u010dna
trait.flag.OVERRIDE = Lastnost preglasi nadrejenega
#method/getter/setter
trait.dispid = ID odpreme
#slot/const/class/function
trait.slotid = ID re\u017ee
trait.type = Vrsta lastnosti
trait.value = Privzeta vrednost za lastnost
method = Metoda
method.name = Ime metode
method.flag = Zastavica metode
method.flag.NEED_ARGUMENTS = Ustvari objekt "arguments" v registru method_info.param_count+1
method.flag.NEED_ACTIVATION = Ta metoda uporablja ukaz newactivation
method.flag.NEED_REST = Ustvari polje preostalih argumentov v registru method_info.param_count+1
method.flag.HAS_OPTIONAL = Ta metoda ima neobvezne argumente
method.flag.IGNORE_REST = Ne nalagaj vnaprej preostalih argumentov
method.flag.NATIVE = Ta metoda je izvorna
method.flag.SETSDXNS = Ta metoda uporablja ukaze dxns ali dxnslate.
method.flag.HAS_PARAMNAMES = Ta metoda ima imena parametrov v method_info
method.param = Vrsta parametra
method.paramname = Ime parametra
method.optional = Privzeta vrednost za neobvezni parameter
method.returns = Vrnjena vrsta metode
method.body = Telo metode
method.body.maxstack = Najve\u010dje \u0161tevilo mest sklada na kateri koli to\u010dki izvajanja
method.body.localcount = Indeks lokalnega registra z najvi\u0161jo \u0161tevilko plus ena
method.body.initscopedepth = Najmanj\u0161a globina obsega (glede na najve\u010djo globino obsega), do katere je mogo\u010de dostopati
method.body.maxscopedepth = Najve\u010dja globina obsega, do katere je mogo\u010de dostopati
method.body.try = Blok izjem
method.body.try.from = Za\u010detni polo\u017eaj, od katerega je omogo\u010dena izjema
method.body.try.to = Kon\u010dni polo\u017eaj, po katerem je izjema onemogo\u010dena
method.body.try.target = Polo\u017eaj, na katerega naj kontrolnik sko\u010di, \u010de se spro\u017ei izjema te vrste
method.body.try.type = Vrsta ujete izjeme
method.body.try.name = Ime objekta izjeme
method.body.code = Koda telesa metode
method.body.trait = Lastnost telesa metode