package { import flash.display.Sprite; import flash.text.TextField; import flash.utils.ByteArray; public class EmptyDocument extends Sprite{ public var attr:int = 5; public function EmptyDocument() { var mc:MyClass = new MyClass(); var mc2:MyClass2 = new MyClass2() var r = mc.getResult() + mc2.getResult(); var expected = 561; var display_txt:TextField = new TextField(); display_txt.text = "Actual = "+r+", expected = "+expected+", "+(r==expected?"OKAY":"FAIL"); display_txt.width = 300; addChild(display_txt); } } }