Files
jpexs-decompiler/libsrc/debugswf/com/jpexs/decompiler/flash/debugger/DebugConnection.as
2014-10-28 15:57:31 +01:00

68 lines
1.3 KiB
ActionScript

package com.jpexs.decompiler.flash.debugger {
import flash.net.Socket;
import flash.utils.ByteArray;
import flash.events.Event;
import flash.display.Sprite;
public class DebugConnection {
private static var s:Socket;
private static var q = [];
private static var first:Boolean = true;
private static var inited:Boolean = false;
private static var name:String;
private static function sendQueue(){
var qo = q;
q = [];
for each(var m in qo){
writeMsg(m);
}
}
private static function writeString(msg){
var b:ByteArray = new ByteArray();
b.writeUTFBytes(msg);
s.writeByte(b.length);
s.writeBytes(b,0,b.length);
}
public static function initClient(sname){
if(inited){
return;
}
name = sname;
inited = true;
s = new Socket();
s.addEventListener(Event.CONNECT, function(){
sendQueue();
});
var port:int = 0;
port = 123456;
s.connect("localhost",port);
inited = true;
}
public static function writeMsg(msg){
if(!inited){
initClient("");
}
if(s.connected){
if(first){
s.writeByte(0);
writeString(name);
first = false;
}
writeString(msg);
}else{
q.push(msg);
}
}
}
}