mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/jpexs-decompiler.git
synced 2026-06-25 17:06:21 +00:00
Multi sample anti-alias renderer with configurable grid. It can be turned on with icon under render window, and with checkbox for export.
130 lines
3.6 KiB
Properties
130 lines
3.6 KiB
Properties
# Copyright (C) 2010-2016 JPEXS
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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shapes = Shapes
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shapes.svg = SVG
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shapes.png = PNG
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shapes.bmp = BMP
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shapes.canvas = HTML5 Canvas
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shapes.swf = SWF
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texts = Texts
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texts.plain = Plain text
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texts.formatted = Formatted text
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texts.svg = SVG
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images = Images
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images.png_gif_jpeg=PNG/GIF/JPEG
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images.png = PNG
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images.jpeg = JPEG
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images.bmp = BMP
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movies = Movies
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movies.flv = FLV (No audio)
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sounds = Sounds
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sounds.mp3_wav_flv=MP3/WAV/FLV
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sounds.flv = FLV (Audio only)
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sounds.mp3_wav=MP3/WAV
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sounds.wav = WAV
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scripts = Scripts
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scripts.as = ActionScript
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scripts.pcode = P-code
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scripts.pcode_hex=P-code with Hex
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scripts.hex = Hex
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scripts.constants = Constants
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scripts.as_method_stubs=ActionScript method stubs
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scripts.pcode_graphviz=P-code GraphViz
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binaryData = Binary data
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binaryData.raw = Raw
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dialog.title = Export...
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button.ok = OK
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button.cancel = Cancel
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morphshapes = Morphshapes
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morphshapes.gif = GIF
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morphshapes.svg = SVG
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morphshapes.canvas = HTML5 Canvas
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morphshapes.swf = SWF
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morphshapes.bmp_start_end=BMP (start, end)
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morphshapes.png_start_end=PNG (start, end)
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morphshapes.svg_start_end=SVG (start, end)
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frames = Frames
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frames.png = PNG
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frames.gif = GIF
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frames.avi = AVI
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frames.svg = SVG
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frames.canvas = HTML5 Canvas
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frames.pdf = PDF
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frames.bmp = BMP
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frames.swf = SWF
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sprites = Sprites
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sprites.png = PNG
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sprites.gif = GIF
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sprites.avi = AVI
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sprites.svg = SVG
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sprites.canvas = HTML5 Canvas
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sprites.pdf = PDF
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sprites.bmp = BMP
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sprites.swf = SWF
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buttons = Buttons
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buttons.png = PNG
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buttons.svg = SVG
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buttons.bmp = BMP
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buttons.swf = SWF
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fonts = Fonts
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fonts.ttf = TTF
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fonts.woff = WOFF
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zoom = Zoom
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zoom.percent = %
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zoom.invalid = Invalid zoom value.
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symbolclass = Symbol-Class mapping
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symbolclass.csv = CSV
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#after 18.0.0
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images.png_gif_jpeg_alpha=PNG/GIF/JPEG+alpha
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#after 18.5.0
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fonts4=DefineFont4
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fonts4.cff=CFF
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embed = Export embedded assets via [Embed]
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#after 20.1.0
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resampleWav = Resample Wav to 44kHz
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transparentFrameBackground = Ignore background color (make transparent)
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titleFormat = %title%:
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shapes.webp = WEBP
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images.webp = WEBP
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morphshapes.webp_start_end=WEBP (start, end)
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frames.webp = WEBP
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sprites.webp = WEBP
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buttons.webp = WEBP
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#after 21.1.2
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morphshapes.bmp_frames = BMP (frames)
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morphshapes.png_frames = PNG (frames)
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morphshapes.svg_frames = SVG (frames)
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morphshapes.webp_frames = WEBP (frames)
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morphshapes.gif = GIF
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morphshapes.avi = AVI
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morphshapes.webp = WEBP
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frames.webp_animated = WEBP (animated)
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sprites.webp_animated = WEBP (animated)
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morph.duration = Morph duration
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morph.duration.seconds = s
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morph.numberOfFrames = Number of morph frames
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morph.duration.invalid = Invalid morph duration. Enter positive float value in seconds.
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morph.numberOfFrames.invalid = Invalid number of frames. Enter positive integer value >= 2.
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arrow = \ud83e\udc06
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frames.apng = APNG
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sprites.apng = APNG
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morphshapes.apng = APNG
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#after 25.1.3
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buttons.svg_combined = SVG combined
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antialias = Use advanced MSAA renderer (slow)
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antialias.hint = Use advanced renderer with multi sample anti-aliasing. More precise, but slower than standard renderer. Use for seamless shape rendering.
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