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https://git.huckle.dev/Huckles-Minecraft-Archive/jpexs-decompiler.git
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63 lines
1.7 KiB
ActionScript
63 lines
1.7 KiB
ActionScript
package
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{
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import flash.display.Sprite;
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import flash.events.Event;
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import flash.utils.ByteArray;
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import flash.system.System;
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import flash.display.Loader;
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import flash.display.StageAlign;
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import flash.display.StageScaleMode;
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import flash.system.LoaderContext;
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import flash.system.ApplicationDomain;
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public class Main extends Sprite
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{
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Operators;
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private var swfLoader: Loader;
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public function Main():void
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{
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if (stage) {
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init();
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} else {
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addEventListener(Event.ADDED_TO_STAGE, init);
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}
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}
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private function init(e:Event = null):void
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{
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removeEventListener(Event.ADDED_TO_STAGE, init);
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var decrypted:ByteArray = System.decryptBlob(EncryptedCustomKeyByteArray, "secret_key");
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this.swfLoader = new Loader();
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var lc:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain);
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lc.allowCodeImport = true;
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this.swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onSWFLoaded);
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this.swfLoader.loadBytes(decrypted, lc);
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}
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private function onSWFLoaded(event:Event):void {
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var loadedSWF:Sprite = this.swfLoader.content as Sprite;
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addChild(loadedSWF);
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stage.scaleMode = StageScaleMode.NO_SCALE;
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stage.align = StageAlign.TOP_LEFT;
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// loadedSWF.x = ...
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// loadedSWF.y = ...
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// loadedSWF.width = ...
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// loadedSWF.height = ...
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}
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}
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}
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//Include also this class
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EncryptedByteArray;
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