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https://git.huckle.dev/Huckles-Minecraft-Archive/jpexs-decompiler.git
synced 2026-05-22 23:15:48 +00:00
69 lines
1.3 KiB
ActionScript
69 lines
1.3 KiB
ActionScript
package com.jpexs.decompiler.flash.debugger {
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import flash.net.Socket;
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import flash.utils.ByteArray;
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import flash.events.Event;
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import flash.display.Sprite;
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public class DebugConnection {
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private static var s:Socket;
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private static var q = [];
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private static var first:Boolean = true;
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private static var inited:Boolean = false;
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private static var name:String;
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private static function sendQueue(){
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var qo = q;
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q = [];
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for each(var m in qo){
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writeMsg(m);
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}
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}
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private static function writeString(msg){
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var b:ByteArray = new ByteArray();
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b.writeUTFBytes(msg);
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s.writeByte((b.length>>8) & 0xff);
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s.writeByte(b.length & 0xff);
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s.writeBytes(b,0,b.length);
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}
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public static function initClient(sname){
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if(inited){
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return;
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}
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name = sname;
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inited = true;
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s = new Socket();
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s.addEventListener(Event.CONNECT, function(){
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sendQueue();
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});
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var port:int = 0;
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port = 123456;
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s.connect("localhost",port);
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inited = true;
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}
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public static function writeMsg(msg){
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if(!inited){
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initClient("");
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}
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if(s.connected){
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if(first){
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s.writeByte(0);
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writeString(name);
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first = false;
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}
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writeString(msg);
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}else{
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q.push(msg);
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}
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}
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}
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}
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