fix: folderFile common linking

This commit is contained in:
Firebladedoge229
2026-04-11 17:24:49 -04:00
parent 4d10af2ccb
commit e77458b7e8
5 changed files with 4 additions and 4 deletions

View File

@@ -22,7 +22,7 @@ using namespace std;
#include "./GameRules/GameRuleManager.h" #include "./GameRules/GameRuleManager.h"
#include "../SkinBox.h" #include "../SkinBox.h"
#include "../ArchiveFile.h" #include "../ArchiveFile.h"
#include "../FolderFile.h" #include "lce_filesystem/FolderFile.h"
typedef struct _JoinFromInviteData typedef struct _JoinFromInviteData
{ {

View File

@@ -278,8 +278,6 @@ source_group("Common/UI" FILES ${_MINECRAFT_CLIENT_COMMON_COMMON_UI})
set(_MINECRAFT_CLIENT_COMMON_COMMON_UI_ALL_PLATFORMS set(_MINECRAFT_CLIENT_COMMON_COMMON_UI_ALL_PLATFORMS
"${CMAKE_CURRENT_SOURCE_DIR}/ArchiveFile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArchiveFile.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ArchiveFile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArchiveFile.h"
"${CMAKE_CURRENT_SOURCE_DIR}/FolderFile.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/FolderFile.h"
"${BASE_DIR}/UI/IUIController.h" "${BASE_DIR}/UI/IUIController.h"
"${BASE_DIR}/UI/IUIScene_AbstractContainerMenu.cpp" "${BASE_DIR}/UI/IUIScene_AbstractContainerMenu.cpp"
"${BASE_DIR}/UI/IUIScene_AbstractContainerMenu.h" "${BASE_DIR}/UI/IUIScene_AbstractContainerMenu.h"

View File

@@ -1,6 +1,8 @@
set(_INCLUDE_LCE_FILESYSTEM set(_INCLUDE_LCE_FILESYSTEM
"${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.cpp" "${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.cpp"
"${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.h" "${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.h"
"${CMAKE_SOURCE_DIR}/include/lce_filesystem/FolderFile.cpp"
"${CMAKE_SOURCE_DIR}/include/lce_filesystem/FolderFile.h"
) )
source_group("include/lce_filesystem" FILES ${_INCLUDE_LCE_FILESYSTEM}) source_group("include/lce_filesystem" FILES ${_INCLUDE_LCE_FILESYSTEM})
@@ -12,4 +14,4 @@ source_group("Common" FILES ${_INCLUDE_BUILDVER})
set(SOURCES_COMMON set(SOURCES_COMMON
${_INCLUDE_LCE_FILESYSTEM} ${_INCLUDE_LCE_FILESYSTEM}
${_INCLUDE_BUILDVER} ${_INCLUDE_BUILDVER}
) )