Files
neoStudiosLCE-neoLegacy/Minecraft.Client/WaterWakeParticle.h
Logan Gibson d8da9af7fe Add particles when fishing (#1)
Co-authored-by: Lord_Cambion <lordcambion.gaming@gmail.com>
2026-04-12 14:18:03 +03:00

10 lines
271 B
C++

#pragma once
#include "Particle.h"
class WaterWakeParticle : public Particle
{
public:
virtual eINSTANCEOF GetType() { return eType_WAKEPARTICLE; }
WaterWakeParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
virtual void tick();
};