Files
Lord Cambion 9c55f80368 feat: Comparator +Item Frame (#106)
* feat: rotation in 8 directions

i implemented rotation in 8 directions for the item frames using decompilation

* fix: map render + normal items

map renders only explorated zones.
also fixed the size of the item and place inside item frame

* feat: itemframe drops items when hurt

* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00

248 lines
5.8 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.level.saveddata.h"
#include "com.mojang.nbt.h"
#include "ItemFrame.h"
#include "DamageSource.h"
#include "Level.h"
// 4J - added for common ctor code
void ItemFrame::_init()
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
dropChance = 1;
}
ItemFrame::ItemFrame(Level *level) : HangingEntity( level )
{
_init();
}
ItemFrame::ItemFrame(Level *level, int xTile, int yTile, int zTile, int dir) : HangingEntity( level, xTile, yTile, zTile, dir )
{
_init();
setDir(dir);
}
void ItemFrame::defineSynchedData()
{
getEntityData()->defineNULL(DATA_ITEM, nullptr);
getEntityData()->define(DATA_ROTATION, static_cast<byte>(0));
}
bool ItemFrame::shouldRenderAtSqrDistance(double distance)
{
double size = 16;
size *= 64.0f * viewScale;
return distance < size * size;
}
void ItemFrame::dropItem(shared_ptr<Entity> causedBy)
{
shared_ptr<ItemInstance> item = getItem();
if (causedBy != nullptr && causedBy->instanceof(eTYPE_PLAYER))
{
if (dynamic_pointer_cast<Player>(causedBy)->abilities.instabuild)
{
removeFramedMap(item);
return;
}
}
spawnAtLocation(std::make_shared<ItemInstance>(Item::frame), 0);
if ( (item != nullptr) && (random->nextFloat() < dropChance) )
{
item = item->copy();
removeFramedMap(item);
spawnAtLocation(item, 0);
}
}
void ItemFrame::removeFramedMap(shared_ptr<ItemInstance> item)
{
if (item == nullptr) return;
if (item->id == Item::map_Id)
{
shared_ptr<MapItemSavedData> mapItemSavedData = Item::map->getSavedData(item, level);
mapItemSavedData->removeItemFrameDecoration(item);
//mapItemSavedData.decorations.remove("frame-" + entityId);
}
item->setFramed(nullptr);
}
shared_ptr<ItemInstance> ItemFrame::getItem()
{
return getEntityData()->getItemInstance(DATA_ITEM);
}
void ItemFrame::setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors)
{
if (item != nullptr)
{
item = item->copy();
item->count = 1;
item->setFramed(dynamic_pointer_cast<ItemFrame>(shared_from_this()));
}
getEntityData()->set(DATA_ITEM, item);
getEntityData()->markDirty(DATA_ITEM);
if (notifyNeighbors)
{
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
}
}
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
{
setItem(item, true);
}
int ItemFrame::getRotation()
{
return getEntityData()->getByte(DATA_ROTATION);
}
void ItemFrame::setRotation(int rotation, bool notifyNeighbors)
{
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
if (notifyNeighbors)
{
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
}
}
void ItemFrame::setRotation(int rotation)
{
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
}
void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
{
if (getItem() != nullptr)
{
tag->putCompound(L"Item", getItem()->save(new CompoundTag()));
tag->putByte(L"ItemRotation", static_cast<byte>(getRotation()));
tag->putFloat(L"ItemDropChance", dropChance);
}
HangingEntity::addAdditonalSaveData(tag);
}
void ItemFrame::readAdditionalSaveData(CompoundTag *tag)
{
CompoundTag *itemTag = tag->getCompound(L"Item");
if (itemTag != nullptr && !itemTag->isEmpty())
{
setItem(ItemInstance::fromTag(itemTag));
setRotation(tag->getByte(L"ItemRotation"));
if (tag->contains(L"ItemDropChance")) dropChance = tag->getFloat(L"ItemDropChance");
}
HangingEntity::readAdditionalSaveData(tag);
}
bool ItemFrame::interact(shared_ptr<Player> player)
{
if(!player->isAllowedToInteract(shared_from_this()))
{
return false;
}
if (getItem() == nullptr)
{
shared_ptr<ItemInstance> item = player->getCarriedItem();
if (item != nullptr)
{
if (!level->isClientSide)//isClientSide)
{
setItem(item);
if (!player->abilities.instabuild)
{
if (--item->count <= 0)
{
player->inventory->setItem(player->inventory->selected, nullptr);
}
}
}
}
}
else
{
if (!level->isClientSide)//isClientSide)
{
setRotation(getRotation() + 1);
}
}
return true;
}
bool ItemFrame::hurt(DamageSource *source, float damage)
{
if (level->isClientSide) return false;
shared_ptr<ItemInstance> item = getItem();
if (!source->isExplosion() && item != nullptr)
{
shared_ptr<Entity> sourceEntity = source->getEntity();
if (sourceEntity != nullptr && sourceEntity->instanceof(eTYPE_PLAYER))
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(sourceEntity);
if (!player->abilities.instabuild)
{
shared_ptr<ItemInstance> copy = item->copy();
removeFramedMap(copy);
spawnAtLocation(copy, 0);
}
else
{
removeFramedMap(item);
}
}
else
{
shared_ptr<ItemInstance> copy = item->copy();
removeFramedMap(copy);
spawnAtLocation(copy, 0);
}
setItem(nullptr);
return true;
}
return HangingEntity::hurt(source, damage);
}
int ItemFrame::getAnalogOutput()
{
shared_ptr<ItemInstance> item = getItem();
if (item == nullptr) return 0;
return getRotation() % 8 + 1;
}
float ItemFrame::getPickRadius()
{
return 0.0f;
}