Files
2026-03-17 02:52:34 +03:00

13 lines
278 B
C++

#pragma once
#include "Tile.h"
class Random;
class PackedIceTile : public Tile
{
public:
PackedIceTile(int id);
virtual int getResource(int data, Random* random, int playerBonusLevel) { return 0; };
virtual int getPistonPushReaction() { return Material::PUSH_NORMAL; };
};