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19 lines
527 B
C++
19 lines
527 B
C++
#pragma once
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#include "HeavyTile.h"
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class SandTile : public HeavyTile
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{
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public:
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static const int RED_SAND = 1;
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static const int SAND_NAMES_LENGTH = 2;
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static const unsigned int SAND_NAMES[SAND_NAMES_LENGTH];
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static const wstring TEXTURE_NAMES[];
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SandTile(int type, bool isSolidRender = true);
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virtual int getSpawnResourcesAuxValue(int data) override;
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virtual Icon* getTexture(int face, int data) override;
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void registerIcons(IconRegister* iconRegister) override;
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private:
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Icon** icons;
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}; |