Files
neoStudiosLCE-neoLegacy/Minecraft.Client/ItemInHandLayer.cpp
2026-04-18 03:46:45 +02:00

63 lines
1.7 KiB
C++

#include "stdafx.h"
#include "ItemInHandLayer.h"
#include "LivingEntityRenderer.h"
#include "ModelPart.h"
#include "../Minecraft.World/ItemInstance.h"
#include "../Minecraft.World/Item.h"
#include "../Minecraft.World/LivingEntity.h"
#include "../Minecraft.World/Tile.h"
ItemInHandLayer::ItemInHandLayer(LivingEntityRenderer* renderer)
: renderer(renderer)
{
}
int ItemInHandLayer::colorsOnDamage() {
return 0;
}
void ItemInHandLayer::render(shared_ptr<LivingEntity> mob,
float wp, float ws, float bob,
float headRot, float headRotX,
float scale, bool useCompiled)
{
ItemInstanceArray slots = mob->getEquipmentSlots();
if (slots.length == 0) return;
shared_ptr<ItemInstance> item = slots[0];
if (!item) return;
Item* heldItem = item->getItem();
if (!heldItem) return;
glPushMatrix();
glTranslatef(-0.0625f, 0.4375f, 0.0625f);
int itemId = heldItem->id;
if (itemId > 0 && itemId < 0x100) {
if (Tile::tiles[itemId]) {
int shape = Tile::tiles[itemId]->getRenderShape();
if (shape == Tile::SHAPE_BLOCK) {
glTranslatef(0.0f, 0.1875f, -0.3125f);
glRotatef(20.0f, 1.0f, 0.0f, 0.0f);
glRotatef(45.0f, 0.0f, 1.0f, 0.0f);
glScalef(-0.375f, -0.375f, 0.375f);
}
}
} else {
glTranslatef(0.25f, 0.1875f, -0.1875f);
glScalef(0.375f, 0.375f, 0.375f);
glRotatef(60.0f, 0.0f, 0.0f, 1.0f);
glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
glRotatef(20.0f, 0.0f, 0.0f, 1.0f);
}
// TODO: renderItem
glPopMatrix();
}