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neoStudiosLCE-neoLegacy/Minecraft.Client/TileEntityRenderer.cpp
ItzSonicFaner a0082658a5 Skins
2026-03-27 23:33:33 +02:00

37 lines
1.0 KiB
C++

#include "stdafx.h"
#include "TileEntityRenderer.h"
#include "TileEntityRenderDispatcher.h"
void TileEntityRenderer::bindTexture(ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != nullptr) t->bind(t->loadTexture(location->getTexture()));
}
void TileEntityRenderer::bindTexture(const wstring& urlTexture, ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != nullptr) t->bind(t->loadHttpTexture(urlTexture, location->getTexture()));
}
int TileEntityRenderer::getHeight(ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != nullptr) return t->getHeight(location->getTexture());
return 32;
}
Level *TileEntityRenderer::getLevel()
{
return tileEntityRenderDispatcher->level;
}
void TileEntityRenderer::init(TileEntityRenderDispatcher *tileEntityRenderDispatcher)
{
this->tileEntityRenderDispatcher = tileEntityRenderDispatcher;
}
Font *TileEntityRenderer::getFont()
{
return tileEntityRenderDispatcher->getFont();
}