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18 lines
544 B
C++
18 lines
544 B
C++
#pragma once
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#include "HumanoidModel.h"
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class Entity;
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class ArmorStandArmorModel : public HumanoidModel {
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public:
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ArmorStandArmorModel(float scale,
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int texWidth = 64,
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int texHeight = 32);
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virtual ~ArmorStandArmorModel();
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virtual void setupAnim(float time, float r, float bob,
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float yRot, float xRot, float scale,
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shared_ptr<Entity> entity,
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unsigned int uiBitmaskOverrideAnim = 0) override;
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}; |