Files
neoStudiosLCE-neoLegacy/Minecraft.Client/ArmorStandArmorModel.h
2026-04-18 03:46:45 +02:00

18 lines
544 B
C++

#pragma once
#include "HumanoidModel.h"
class Entity;
class ArmorStandArmorModel : public HumanoidModel {
public:
ArmorStandArmorModel(float scale,
int texWidth = 64,
int texHeight = 32);
virtual ~ArmorStandArmorModel();
virtual void setupAnim(float time, float r, float bob,
float yRot, float xRot, float scale,
shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim = 0) override;
};