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Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix. Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com> Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1 Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org> Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
25 lines
336 B
C
25 lines
336 B
C
#pragma once
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enum eBodyPart
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{
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eBodyPart_Unknown=0,
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eBodyPart_Head,
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eBodyPart_Body,
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eBodyPart_Arm0,
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eBodyPart_Arm1,
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eBodyPart_Leg0,
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eBodyPart_Leg1,
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eBodyPart_Jacket,
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eBodyPart_Sleeve0,
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eBodyPart_Sleeve1,
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eBodyPart_Pants0,
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eBodyPart_Pants1,
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};
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typedef struct
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{
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eBodyPart ePart;
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float fX,fY,fZ,fW,fH,fD,fU,fV;
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}
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SKIN_BOX;
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