Files
neoStudiosLCE-neoLegacy/Minecraft.Client/CustomHeadLayer.h
2026-04-18 12:59:21 +02:00

21 lines
627 B
C++

#pragma once
#include "RenderLayer.h"
class ModelPart;
class LivingEntity;
class LivingEntityRenderer;
class CustomHeadLayer : public RenderLayer {
public:
ModelPart* headPart;
LivingEntityRenderer* parentRenderer;
CustomHeadLayer(ModelPart* headPart, LivingEntityRenderer* parentRenderer);
virtual ~CustomHeadLayer() {}
virtual int colorsOnDamage() override;
virtual void render(shared_ptr<LivingEntity> mob,
float wp, float ws, float bob,
float headRot, float headRotX,
float scale, bool useCompiled) override;
};