Files
neoStudiosLCE-neoLegacy/Minecraft.Client/ItemInHandLayer.h
2026-04-18 03:46:45 +02:00

20 lines
554 B
C++

#pragma once
#include "RenderLayer.h"
class LivingEntityRenderer;
class LivingEntity;
class ItemInHandLayer : public RenderLayer {
public:
LivingEntityRenderer* renderer;
explicit ItemInHandLayer(LivingEntityRenderer* renderer);
virtual ~ItemInHandLayer() {}
virtual int colorsOnDamage() override;
virtual void render(shared_ptr<LivingEntity> mob,
float wp, float ws, float bob,
float headRot, float headRotX,
float scale, bool useCompiled) override;
};