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neoStudiosLCE-neoLegacy/Minecraft.World/Rabbit.cpp
Lord Cambion 04f1e2fdd9 rabbit drops
2026-03-16 10:59:16 +01:00

201 lines
5.9 KiB
C++

#include "stdafx.h"
#include "Rabbit.h"
#include "SynchedEntityData.h"
#include "AttributeInstance.h"
#include "SharedMonsterAttributes.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.biome.h"
#include "com.mojang.nbt.h"
#include "SoundTypes.h"
#include "MobGroupData.h"
class RabbitGroupData : public MobGroupData {
public:
int groupSize = 0;
};
Rabbit::Rabbit(Level *level) : Animal(level)
{
jumpCompletion = 0.0f;
jumpTicks = 0;
moreCarrotTicks = 0;
this->defineSynchedData();
this->registerAttributes();
this->setHealth(this->getMaxHealth());
this->setSize(0.4f, 0.5f);
this->getNavigation()->setAvoidWater(true);
// AI Goals
goalSelector.addGoal(1, new FloatGoal(this));
goalSelector.addGoal(2, new PanicGoal(this, 1.2f));
goalSelector.addGoal(3, new BreedGoal(this, 0.8f));
goalSelector.addGoal(4, new TemptGoal(this, 1.0f, Item::carrots_Id, false));
goalSelector.addGoal(5, new FollowParentGoal(this, 1.1f));
goalSelector.addGoal(6, new RandomStrollGoal(this, 0.6f));
goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 10.0f));
}
float Rabbit::getJumpCompletion(float partialTick) const {
return jumpCompletion;
}
Rabbit::Variant Rabbit::getVariant() const {
return (Variant)entityData->getInteger(DATA_TYPE_ID);
}
void Rabbit::setVariant(Variant v) {
entityData->set(DATA_TYPE_ID, (int)v);
}
void Rabbit::defineSynchedData() {
Animal::defineSynchedData();
entityData->define(DATA_TYPE_ID, (int)Variant::BROWN);
}
void Rabbit::registerAttributes() {
Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(3.0);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.3);
}
bool Rabbit::useNewAi() {
return true;
}
void Rabbit::dropDeathLoot(bool wasKilledByPlayer, int lootingLevel) {
int meatCount = random->nextInt(2) + random->nextInt(lootingLevel + 1);
int meatId = isOnFire() ? Item::rabbit_cooked_Id : Item::rabbit_raw_Id;
spawnAtLocation(meatId, meatCount);
int hideCount = random->nextInt(2) + random->nextInt(lootingLevel + 1);
spawnAtLocation(Item::rabbit_hide_Id, hideCount);
float footChance = 0.10f + (0.03f * lootingLevel);
if (wasKilledByPlayer && random->nextFloat() < footChance) {
spawnAtLocation(Item::rabbits_foot_Id, 1);
}
}
void Rabbit::tick() {
Animal::tick();
if (!onGround) {
jumpTicks++;
} else {
bool canJump = (tickCount % 5 == 0);
if (!getNavigation()->isDone() && jumpTicks == 0 && canJump) {
this->yd = 0.32f;
float speed = (float)getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->getValue();
this->moveRelative(0.0f, 1.0f, speed);
this->hasImpulse = true;
}
jumpTicks = 0;
}
jumpCompletion = onGround ? jumpCompletion * 0.8f : (float)jumpTicks / 5.0f;
if (jumpCompletion > 1.0f) jumpCompletion = 1.0f;
}
bool Rabbit::isFood(shared_ptr<ItemInstance> item) {
if (item == nullptr || item->getItem() == nullptr) return false;
int id = item->getItem()->id;
return id == Item::carrots_Id || id == Item::carrots_Id || id == Item::carrotGolden_Id;
}
shared_ptr<AgableMob> Rabbit::getBreedOffspring(shared_ptr<AgableMob> target) {
if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
shared_ptr<Rabbit> offspring = std::make_shared<Rabbit>(level);
shared_ptr<Rabbit> partner = dynamic_pointer_cast<Rabbit>(target);
if (partner != nullptr) {
offspring->setVariant(random->nextBoolean() ? this->getVariant() : partner->getVariant());
}
return offspring;
}
return nullptr;
}
int Rabbit::getAmbientSound() { return eSoundType_MOB_RABBIT_IDLE; }
int Rabbit::getHurtSound() { return eSoundType_MOB_RABBIT_HURT; }
int Rabbit::getDeathSound() { return eSoundType_MOB_RABBIT_DEATH; }
int Rabbit::getHopSound() { return eSoundType_MOB_RABBIT_HOP; }
void Rabbit::readAdditionalSaveData(CompoundTag *tag) {
Animal::readAdditionalSaveData(tag);
if (tag->contains(L"RabbitType")) {
setVariant((Variant)tag->getInt(L"RabbitType"));
}
}
void Rabbit::addAdditonalSaveData(CompoundTag *tag) {
Animal::addAdditonalSaveData(tag);
tag->putInt(L"RabbitType", (int)getVariant());
}
MobGroupData *Rabbit::finalizeMobSpawn(MobGroupData *groupData, int extraData) {
RabbitGroupData *rabbitData = dynamic_cast<RabbitGroupData*>(groupData);
if (rabbitData == nullptr) {
rabbitData = new RabbitGroupData();
} else {
this->setAge(-24000);
}
rabbitData->groupSize++;
Biome *biome = level->getBiome(Mth::floor(x), Mth::floor(z));
int rnd = random->nextInt(100);
if (biome == Biome::desert || biome == Biome::desertHills) {
setVariant(Variant::GOLD);
} else if (biome == Biome::plains || biome == Biome::forest || biome == Biome::forestHills) {
if (rnd < 33) {
setVariant(Variant::BLACK);
} else if (rnd < 66) {
setVariant(Variant::BROWN);
} else {
setVariant(Variant::SALT);
}
} else if (biome == Biome::taiga || biome == Biome::taigaHills) {
if (rnd < 50) {
setVariant(Variant::WHITE);
} else {
setVariant(Variant::WHITE_SPLOTCHED);
}
} else {
// Default
if (rnd < 50) {
setVariant(Variant::BROWN);
} else if (rnd < 90) {
setVariant(Variant::SALT);
} else {
setVariant(Variant::BLACK);
}
}
return rabbitData;
}