Files
neoStudiosLCE-neoLegacy/Minecraft.World/TreeTile2.cpp
2026-03-25 21:41:35 +03:00

82 lines
2.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.piston.h"
#include "net.minecraft.h"
#include "net.minecraft.world.h"
#include "LeafTile.h"
#include "TreeTile2.h"
const unsigned int TreeTile2::TREE_NAMES[TreeTile2::TREE_NAMES_LENGTH] = { IDS_TILE_LOG_ACACIA, IDS_TILE_LOG_DARK_OAK};
const wstring TreeTile2::TREE_STRING_NAMES[TreeTile2::TREE_NAMES_LENGTH] = { L"acacia", L"dark" };
const wstring TreeTile2::TREE_TEXTURES[] = { L"tree_acacia", L"tree_dark" };
TreeTile2::TreeTile2(int id) : RotatedPillarTile(id, Material::wood)
{
}
int TreeTile2::getResourceCount(Random* random)
{
return 1;
}
int TreeTile2::getResource(int data, Random* random, int playerBonusLevel)
{
return Tile::tree2Trunk_Id;
}
void TreeTile2::onRemove(Level* level, int x, int y, int z, int id, int data)
{
int r = LeafTile::REQUIRED_WOOD_RANGE;
int r2 = r + 1;
if (level->hasChunksAt(x - r2, y - r2, z - r2, x + r2, y + r2, z + r2))
{
for (int xo = -r; xo <= r; xo++)
for (int yo = -r; yo <= r; yo++)
for (int zo = -r; zo <= r; zo++)
{
int t = level->getTile(x + xo, y + yo, z + zo);
if (t == Tile::leaves_Id || t == Tile::leaves2_Id)
{
int currentData = level->getData(x + xo, y + yo, z + zo);
if ((currentData & LeafTile::UPDATE_LEAF_BIT) == 0)
{
level->setData(x + xo, y + yo, z + zo, currentData | LeafTile::UPDATE_LEAF_BIT, Tile::UPDATE_NONE);
}
}
}
}
}
Icon* TreeTile2::getTypeTexture(int type)
{
return icons_side[type];
}
Icon* TreeTile2::getTopTexture(int type)
{
return icons_top[type];
}
int TreeTile2::getWoodType(int data)
{
return data & MASK_TYPE;
}
shared_ptr<ItemInstance> TreeTile2::getSilkTouchItemInstance(int data)
{
// fix to avoid getting silktouched sideways logs
return std::make_shared<ItemInstance>(id, 1, getWoodType(data));
}
void TreeTile2::registerIcons(IconRegister* iconRegister)
{
for (int i = 0; i < TREE_NAMES_LENGTH; i++)
{
icons_side[i] = iconRegister->registerIcon(getIconName() + L"_" + TREE_STRING_NAMES[i]);
icons_top[i] = iconRegister->registerIcon(getIconName() + L"_" + TREE_STRING_NAMES[i] + L"_top");
}
}