Events, minor apis, stubs for future pr (#9)
* StructureGrowEvent, expose internal dimension id * Update StructureGrowEvent.cs * PlayerLoginEvent, ability to change xuids, get xuids, stub for experimental player connection api * add docs, fix up to use cmake --------- Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
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@@ -118,7 +118,7 @@ void PlayerConnection::tick()
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (!hasDoneFirstTickFourKit)
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{
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FourKitBridge::FirePlayerJoin(player->entityId, player->name, player->getUUID());
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FourKitBridge::FirePlayerJoin(player->entityId, player->name, player->getUUID(), (unsigned long long)player->getOnlineXuid(), (unsigned long long)player->getXuid());
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hasDoneFirstTickFourKit = true;
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}
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#endif
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