mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-09-23 10:42:46 +00:00
refactor: remove dead code and fix thread safety in console_helpers
This commit is contained in:
@@ -84,7 +84,7 @@ void LeaderboardManager::printStats(ReadView& view) {
|
||||
ReadScore score = view.m_queries[i];
|
||||
|
||||
app.DebugPrintf("\tname='%s'\n",
|
||||
wstringtofilename(std::wstring(score.m_name)));
|
||||
wstringtofilename(std::wstring(score.m_name)).c_str());
|
||||
app.DebugPrintf("\trank='%i'\n", score.m_rank);
|
||||
|
||||
app.DebugPrintf("\tstatsData=[");
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
#include "XboxStubs.h"
|
||||
#include "console_helpers/StringHelpers.h"
|
||||
#include "platform/PlatformServices.h"
|
||||
#include "console_helpers/ThreadName.h"
|
||||
#include "console_helpers/compression.h"
|
||||
#include "java/File.h"
|
||||
#include "minecraft/client/Minecraft.h"
|
||||
@@ -196,7 +195,6 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft* minecraft,
|
||||
new C4JThread(&CGameNetworkManager::ServerThreadProc, lpParameter,
|
||||
"Server", 256 * 1024);
|
||||
|
||||
thread->setProcessor(CPU_CORE_SERVER);
|
||||
thread->run();
|
||||
|
||||
app.DebugPrintf("[NET] Waiting for server ready...\n");
|
||||
@@ -828,7 +826,7 @@ int CGameNetworkManager::ServerThreadProc(void* lpParameter) {
|
||||
}
|
||||
}
|
||||
|
||||
SetThreadName(-1, "Minecraft Server thread");
|
||||
C4JThread::setThreadName(static_cast<std::uint32_t>(-1), "Minecraft Server thread");
|
||||
Compression::UseDefaultThreadStorage();
|
||||
OldChunkStorage::UseDefaultThreadStorage();
|
||||
Entity::useSmallIds();
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
#include "console_helpers/C4JThread.h" // 4jcraft TODO
|
||||
#include "console_helpers/ThreadName.h" // 4jcraft TODO
|
||||
#include "console_helpers/C4JThread.h"
|
||||
#include "java/InputOutputStream/InputStream.h"
|
||||
#include "java/InputOutputStream/OutputStream.h"
|
||||
|
||||
|
||||
@@ -83,8 +83,6 @@ UIScene_FullscreenProgress::UIScene_FullscreenProgress(int iPad, void* initData,
|
||||
m_labelTip.setVisible(m_CompletionData->bShowTips);
|
||||
|
||||
thread = new C4JThread(params->func, params->lpParam, "FullscreenProgress");
|
||||
thread->setProcessor(CPU_CORE_UI_SCENE); // TODO 4J Stu - Make sure this is
|
||||
// a good thread/core to use
|
||||
|
||||
m_threadCompleted = false;
|
||||
thread->run();
|
||||
|
||||
Reference in New Issue
Block a user