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refactor: move Minecraft.Client into app
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@@ -5,7 +5,7 @@
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#include <vector>
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#include "Achievement.h"
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#include "Minecraft.Client/Common/src/Console_Awards_enum.h"
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#include "app/common/src/Console_Awards_enum.h"
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#include "minecraft/world/item/BowItem.h"
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#include "minecraft/world/item/Item.h"
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#include "minecraft/world/item/PotionItem.h"
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@@ -6,7 +6,7 @@
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#include <vector>
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#include "GenericStats.h"
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#include "Minecraft.Client/Common/src/Console_Awards_enum.h"
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#include "app/common/src/Console_Awards_enum.h"
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#include "java/Class.h"
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class CommonStats : public GenericStats {
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@@ -6,7 +6,7 @@
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#include <memory>
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#include <vector>
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#include "Minecraft.Client/Common/src/Console_Awards_enum.h"
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#include "app/common/src/Console_Awards_enum.h"
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#include "Stat.h"
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#include "Stats.h"
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#include "java/Class.h"
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@@ -19,7 +19,7 @@ class Stat;
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// #include "minecraft/world/damageSource/DamageSource.h"
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// #include "Minecraft.Client/Common/src/Console_Awards_enum.h"
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// #include "app/common/src/Console_Awards_enum.h"
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/**
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4J-JEV:
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@@ -8,7 +8,7 @@
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#include <vector>
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#include "GenericStats.h"
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#include "Minecraft.Client/Linux/Linux_App.h"
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#include "app/linux/Linux_App.h"
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#include "StatFormatter.h"
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class DecimalFormat;
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@@ -10,9 +10,9 @@
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#include <vector>
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#include "platform/sdl2/Profile.h"
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#include "Minecraft.Client/Common/App_structs.h"
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#include "Minecraft.Client/Common/src/Leaderboards/LeaderboardManager.h"
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#include "Minecraft.Client/Linux/Linux_App.h"
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#include "app/common/App_structs.h"
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#include "app/common/src/Leaderboards/LeaderboardManager.h"
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#include "app/linux/Linux_App.h"
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#include "minecraft/stats/Achievement.h"
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#include "minecraft/stats/Achievements.h"
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#include "minecraft/stats/GenericStats.h"
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