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fix: remove byte type alias
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@@ -95,12 +95,12 @@ private:
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// For local connections between the host player and the server
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static CRITICAL_SECTION s_hostQueueLock[2];
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static std::queue<byte> s_hostQueue[2];
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static std::queue<uint8_t> s_hostQueue[2];
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static SocketOutputStreamLocal *s_hostOutStream[2];
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static SocketInputStreamLocal *s_hostInStream[2];
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// For network connections
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std::queue<byte> m_queueNetwork[2]; // For input data
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std::queue<uint8_t> m_queueNetwork[2]; // For input data
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CRITICAL_SECTION m_queueLockNetwork[2]; // For input data
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SocketInputStreamNetwork *m_inputStream[2];
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SocketOutputStreamNetwork *m_outputStream[2];
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