mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-09-23 10:03:35 +00:00
Remove DWORD from shared TLS keys
This commit is contained in:
@@ -47,12 +47,12 @@
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namespace
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{
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#if defined(_WIN32)
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inline void *LevelTlsGetValue(DWORD key)
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inline void *LevelTlsGetValue(Level::TlsKey key)
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{
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return TlsGetValue(key);
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}
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inline void LevelTlsSetValue(DWORD key, void *value)
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inline void LevelTlsSetValue(Level::TlsKey key, void *value)
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{
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TlsSetValue(key, value);
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}
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@@ -77,11 +77,11 @@ namespace
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}
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#if defined(_WIN32)
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DWORD Level::tlsIdx = TlsAlloc();
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DWORD Level::tlsIdxLightCache = TlsAlloc();
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Level::TlsKey Level::tlsIdx = TlsAlloc();
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Level::TlsKey Level::tlsIdxLightCache = TlsAlloc();
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#else
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pthread_key_t Level::tlsIdx = CreateLevelTlsKey();
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pthread_key_t Level::tlsIdxLightCache = CreateLevelTlsKey();
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Level::TlsKey Level::tlsIdx = CreateLevelTlsKey();
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Level::TlsKey Level::tlsIdxLightCache = CreateLevelTlsKey();
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#endif
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// 4J : WESTY : Added for time played stats.
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@@ -9,6 +9,7 @@
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#include "../Util/ParticleTypes.h"
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#include "../WorldGen/Biomes/Biome.h"
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#include "../Util/C4JThread.h"
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#include <cstdint>
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#if !defined(_WIN32)
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#include <pthread.h>
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#endif
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@@ -48,6 +49,12 @@ class VillageSiege;
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class Level : public LevelSource
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{
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public:
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#if defined(_WIN32)
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using TlsKey = std::uint32_t;
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#else
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using TlsKey = pthread_key_t;
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#endif
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static const int MAX_TICK_TILES_PER_TICK = 1000;
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// 4J Added
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@@ -80,13 +87,8 @@ public:
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int seaLevel;
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// 4J - added, making instaTick flag use TLS so we can set it in the chunk rebuilding thread without upsetting the main game thread
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#if defined(_WIN32)
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static DWORD tlsIdx;
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static DWORD tlsIdxLightCache;
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#else
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static pthread_key_t tlsIdx;
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static pthread_key_t tlsIdxLightCache;
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#endif
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static TlsKey tlsIdx;
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static TlsKey tlsIdxLightCache;
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static void enableLightingCache();
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static void destroyLightingCache();
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static bool getCacheTestEnabled();
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@@ -11,18 +11,18 @@
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#if defined(_WIN32)
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namespace
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{
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inline void *OldChunkStorageTlsGetValue(DWORD key)
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inline void *OldChunkStorageTlsGetValue(OldChunkStorage::TlsKey key)
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{
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return TlsGetValue(key);
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}
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inline void OldChunkStorageTlsSetValue(DWORD key, void *value)
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inline void OldChunkStorageTlsSetValue(OldChunkStorage::TlsKey key, void *value)
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{
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TlsSetValue(key, value);
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}
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}
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DWORD OldChunkStorage::tlsIdx = TlsAlloc();
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OldChunkStorage::TlsKey OldChunkStorage::tlsIdx = TlsAlloc();
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#else
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namespace
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{
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@@ -45,7 +45,7 @@ namespace
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}
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}
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pthread_key_t OldChunkStorage::tlsIdx = CreateOldChunkStorageTlsKey();
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OldChunkStorage::TlsKey OldChunkStorage::tlsIdx = CreateOldChunkStorageTlsKey();
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#endif
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OldChunkStorage::ThreadStorage *OldChunkStorage::tlsDefault = NULL;
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@@ -4,6 +4,7 @@
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#include "../../IO/Files/File.h"
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#include "../../IO/NBT/CompoundTag.h"
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#include "../../Headers/com.mojang.nbt.h"
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#include <cstdint>
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#if !defined(_WIN32)
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#include <pthread.h>
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#endif
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@@ -12,6 +13,13 @@ class Level;
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class OldChunkStorage : public ChunkStorage
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{
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public:
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#if defined(_WIN32)
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using TlsKey = std::uint32_t;
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#else
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using TlsKey = pthread_key_t;
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#endif
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private:
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// 4J added so we can have separate storage arrays for different threads
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class ThreadStorage
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@@ -25,11 +33,7 @@ private:
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ThreadStorage();
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~ThreadStorage();
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};
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#if defined(_WIN32)
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static DWORD tlsIdx;
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#else
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static pthread_key_t tlsIdx;
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#endif
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static TlsKey tlsIdx;
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static ThreadStorage *tlsDefault;
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public:
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// Each new thread that needs to use Compression will need to call one of the following 2 functions, to either create its own
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