mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-09-23 10:12:26 +00:00
refactor: fold 4J.Common into platform types, eliminate last 4J directory
This commit is contained in:
@@ -1,7 +1,7 @@
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#include "app/common/Consoles_App.h"
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include "platform/sdl2/Storage.h"
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@@ -11,7 +11,7 @@
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#include <memory>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "app/common/App_Defines.h"
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#include "app/common/src/Audio/Consoles_SoundEngine.h"
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#include "app/linux/Iggy/include/rrCore.h"
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@@ -5,7 +5,7 @@
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#include <unordered_map>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "DLCManager.h"
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#include "app/common/src/DLC/DLCSkinFile.h"
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@@ -1,6 +1,6 @@
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#pragma once
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "LeaderboardManager.h"
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// 4J-JEV: Simple interface for handling ReadStat failures.
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@@ -7,7 +7,7 @@
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#if !defined(__linux__)
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#include <qnet.h>
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#endif
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "platform/IPlatformNetwork.h"
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#include "app/include/NetTypes.h"
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#include "NetworkPlayerInterface.h"
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@@ -4,7 +4,7 @@
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#include <string>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "NetworkPlayerInterface.h"
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class IQNetPlayer;
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@@ -4,7 +4,7 @@
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#include <string>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "app/include/NetTypes.h"
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#include "app/include/SkinBox.h"
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#include "app/include/XboxStubs.h"
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@@ -1,6 +1,6 @@
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#include "InputConstraint.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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bool InputConstraint::isMappingConstrained(int iPad, int mapping) {
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@@ -3,7 +3,7 @@
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
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#include "app/common/src/Tutorial/Constraints/AreaConstraint.h"
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#include "app/common/src/Tutorial/Constraints/ChangeStateConstraint.h"
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@@ -6,7 +6,7 @@
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#include <algorithm>
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#include <compare>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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#include "app/common/App_structs.h"
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@@ -7,7 +7,7 @@
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_enums.h"
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@@ -7,7 +7,7 @@
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_enums.h"
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@@ -6,7 +6,7 @@
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/UI/All Platforms/IUIScene_AbstractContainerMenu.h"
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#include "app/linux/Linux_App.h"
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#include "app/linux/Linux_UIController.h"
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@@ -4,7 +4,7 @@
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#include <algorithm>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/Tutorial/Tutorial.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include "app/linux/Linux_App.h"
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@@ -2,7 +2,7 @@
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#include <string>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include "app/common/src/UI/Controls/UIControl.h"
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#include "app/common/src/UI/Controls/UIControl_Label.h"
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@@ -2,8 +2,8 @@
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#include <string>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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@@ -3,7 +3,7 @@
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#include <wchar.h>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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@@ -1,6 +1,6 @@
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#include "UIScene_DebugOptions.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/Console_Debug_enum.h"
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#include "app/common/src/UI/Controls/UIControl_CheckBox.h"
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#include "app/common/src/UI/UIScene.h"
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@@ -5,7 +5,7 @@
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#include <memory>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/Tutorial/Tutorial.h"
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@@ -5,7 +5,7 @@
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#include <memory>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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@@ -6,8 +6,8 @@
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#include <cstdint>
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#include <utility>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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@@ -1,7 +1,7 @@
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#include "UIScene_DLCMainMenu.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/UI/All Platforms/UIStructs.h"
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#include "app/common/src/UI/Controls/UIControl_ButtonList.h"
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@@ -3,8 +3,8 @@
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#include <stdint.h>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/src/UI/All Platforms/UIStructs.h"
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#include "app/common/src/UI/Controls/UIControl_DLCList.h"
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@@ -3,8 +3,8 @@
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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@@ -1,6 +1,6 @@
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#include "UIScene_Intro.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include "app/common/src/UI/UIScene.h"
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#include "app/linux/Iggy/include/iggy.h"
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@@ -4,8 +4,8 @@
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#include <stddef.h>
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#include <stdint.h>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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#include "app/common/App_enums.h"
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+1
-1
@@ -4,7 +4,7 @@
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#include <utility>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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@@ -8,7 +8,7 @@
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#include <memory>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/src/Console_Debug_enum.h"
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#include "app/common/src/Leaderboards/LeaderboardInterface.h"
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@@ -3,7 +3,7 @@
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#include <string>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "platform/sdl2/Storage.h"
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#include "app/common/src/Leaderboards/LeaderboardInterface.h"
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#include "app/common/src/Leaderboards/LeaderboardManager.h"
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@@ -4,8 +4,8 @@
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#include <string.h>
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#include <wchar.h>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_Defines.h"
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@@ -6,7 +6,7 @@
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#include <compare>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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@@ -5,8 +5,8 @@
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#include <format>
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#include <numbers>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_Defines.h"
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@@ -3,7 +3,7 @@
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/App_Defines.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/UI/Controls/UIControl_Button.h"
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@@ -1,8 +1,8 @@
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#include "UIScene_SaveMessage.h"
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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@@ -1,7 +1,7 @@
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|
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#include "UIScene_TrialExitUpsell.h"
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|
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
|
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#include "app/common/App_Defines.h"
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#include "app/common/src/UI/UIScene.h"
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|
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@@ -4,7 +4,7 @@
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|
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#include <memory>
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|
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#include "4J.Common/4J_InputActions.h"
|
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#include "platform/InputActions.h"
|
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#include "platform/sdl2/Input.h"
|
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#include "app/common/App_enums.h"
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#include "app/common/src/BuildVer/BuildVer.h"
|
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|
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@@ -4,7 +4,7 @@
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#include <string.h>
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#include <wchar.h>
|
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|
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#include "4J.Common/4J_InputActions.h"
|
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#include "platform/InputActions.h"
|
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#include "app/common/src/UI/UILayer.h"
|
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#include "app/common/src/UI/UIScene.h"
|
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#include "app/linux/Linux_App.h"
|
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|
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@@ -1,7 +1,7 @@
|
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|
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#include "UIScene_HelpAndOptionsMenu.h"
|
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|
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
|
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#include "platform/sdl2/Profile.h"
|
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#include "app/common/src/UI/Controls/UIControl_Button.h"
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#include "app/common/src/UI/UILayer.h"
|
||||
|
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@@ -6,7 +6,7 @@
|
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|
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#include <vector>
|
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|
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#include "4J.Common/4J_InputActions.h"
|
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#include "platform/InputActions.h"
|
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#include "app/common/App_enums.h"
|
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#include "app/common/src/UI/Controls/UIControl_Label.h"
|
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#include "app/common/src/UI/UIScene.h"
|
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|
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@@ -3,7 +3,7 @@
|
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|
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#include <stdint.h>
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|
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#include "4J.Common/4J_InputActions.h"
|
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#include "platform/InputActions.h"
|
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#include "app/common/src/UI/Controls/UIControl_ButtonList.h"
|
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#include "app/common/src/UI/UILayer.h"
|
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#include "app/common/src/UI/UIScene.h"
|
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|
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@@ -1,6 +1,6 @@
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#include "UIScene_LanguageSelector.h"
|
||||
|
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/UI/Controls/UIControl_ButtonList.h"
|
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#include "app/common/src/UI/UILayer.h"
|
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#include "app/common/src/UI/UIScene.h"
|
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|
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@@ -1,7 +1,7 @@
|
||||
|
||||
#include "UIScene_ReinstallMenu.h"
|
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|
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#include "4J.Common/4J_InputActions.h"
|
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#include "platform/InputActions.h"
|
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#include "app/common/src/UI/UILayer.h"
|
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#include "app/common/src/UI/UIScene.h"
|
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#include "app/linux/Linux_App.h"
|
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|
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@@ -3,7 +3,7 @@
|
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|
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#include <wchar.h>
|
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|
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#include "4J.Common/4J_InputActions.h"
|
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#include "platform/InputActions.h"
|
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#include "app/common/App_enums.h"
|
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#include "app/common/src/UI/Controls/UIControl_Slider.h"
|
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#include "app/common/src/UI/UILayer.h"
|
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|
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@@ -2,7 +2,7 @@
|
||||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Slider.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
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|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
#include "UIScene_SettingsMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/App_enums.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_CheckBox.h"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
|
||||
+1
-1
@@ -4,7 +4,7 @@
|
||||
#include <cmath>
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
#include "app/common/src/Tutorial/TutorialMode.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
#include "app/common/src/Tutorial/TutorialEnum.h"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
#include "UIScene_CraftingMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
#include "app/common/src/Tutorial/TutorialEnum.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
#include "app/common/App_enums.h"
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Console_Debug_enum.h"
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/DLC/DLCManager.h"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
#include "UIScene_SignEntryMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/Console_Debug_enum.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
#include "UIScene_ConnectingProgress.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
#include <stdint.h>
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "UIScene_Keyboard.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Label.h"
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
|
||||
#include "UIScene_MessageBox.h"
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_BitmapIcon.h"
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
#include "app/windows/Iggy/include/iggy.h"
|
||||
#endif
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
#include "app/common/src/UI/All Platforms/IUIController.h"
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/src/UI/All Platforms/UIEnums.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "../../4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
|
||||
inline constexpr int MINECRAFT_NET_MAX_PLAYERS = 8;
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#include "../../4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
|
||||
// XUI forward declarations
|
||||
typedef struct _XUIOBJ* HXUIOBJ;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "app/common/src/Leaderboards/LeaderboardManager.h"
|
||||
|
||||
class LinuxLeaderboardManager : public LeaderboardManager {
|
||||
|
||||
@@ -49,8 +49,8 @@ static void sigsegv_handler(int sig) {
|
||||
// #include "app/common/src/Leaderboards/LeaderboardManager.h"
|
||||
// #include "../Common/XUI/XUI_Scene_Container.h"
|
||||
// #include "NetworkManager.h"
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "app/linux/Stubs/winapi_stubs.h"
|
||||
#include "app/include/NetTypes.h"
|
||||
#include "app/include/XboxStubs.h"
|
||||
|
||||
Reference in New Issue
Block a user