refactor: fold 4J.Common into platform types, eliminate last 4J directory

This commit is contained in:
MatthewBeshay
2026-04-02 16:27:06 +11:00
parent 11f9bd6046
commit 26222f26e0
124 changed files with 197 additions and 266 deletions
@@ -6,7 +6,7 @@
#include <string>
#include <vector>
#include "4J.Common/4J_Compat.h"
#include "platform/PlatformTypes.h"
#include "Packet.h"
#include "minecraft/network/packet/Packet.h"
#include "minecraft/world/entity/SyncedEntityData.h"
@@ -4,7 +4,7 @@
#include <memory>
#include <string>
#include "4J.Common/4J_Compat.h"
#include "platform/PlatformTypes.h"
#include "Packet.h"
#include "minecraft/network/packet/Packet.h"
@@ -4,7 +4,7 @@
#include <memory>
#include <string>
#include "4J.Common/4J_Compat.h"
#include "platform/PlatformTypes.h"
#include "Packet.h"
#include "minecraft/network/packet/Packet.h"