refactor: fold 4J.Common into platform types, eliminate last 4J directory

This commit is contained in:
MatthewBeshay
2026-04-02 16:27:06 +11:00
parent 11f9bd6046
commit 26222f26e0
124 changed files with 197 additions and 266 deletions
+1 -1
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@@ -16,7 +16,7 @@
#include <string>
#include "../../4J.Common/4J_InputActions.h"
#include "../InputActions.h"
#include "../PlatformTypes.h"
C_4JInput InputManager;
+1 -1
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@@ -3,7 +3,7 @@
#include <cstdio>
#include <cstring>
#include "../../4J.Common/4J_ProfileConstants.h"
#include "../ProfileConstants.h"
#include "../sdl2/Input.h"
C_4JProfile ProfileManager;
+1 -1
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@@ -3,7 +3,7 @@
#include <cstdint>
#include <string>
#include "../../4J.Common/4J_Compat.h"
#include "../PlatformTypes.h"
#include "../IPlatformProfile.h"
#include "../PlatformTypes.h"
+1 -1
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@@ -6,7 +6,7 @@
#include <vector>
// #include <xtms.h>
#include "../../4J.Common/4J_Compat.h"
#include "../PlatformTypes.h"
#include "../IPlatformStorage.h"
class C4JStringTable;