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nuke app stdafx.h
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@@ -1,21 +0,0 @@
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#ifdef _WINDOWS64
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#include "app/common/src/Audio/SoundEngine.h"
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#include "app/windows/Iggy/gdraw/gdraw_d3d11.h"
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#include "app/windows/Iggy/include/iggy.h"
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#include "app/windows/Windows64_App.h"
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#include "app/windows/Windows64_UIController.h"
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#include "app/windows/XML/ATGXmlParser.h"
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#else
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#include "app/common/src/Audio/SoundEngine.h"
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#include "app/linux/Iggy/include/iggy.h"
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#include "app/linux/Linux_App.h"
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#include "app/linux/Linux_UIController.h"
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#include "app/linux/Stubs/LinuxStubs.h"
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#endif
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