chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions
@@ -4,47 +4,50 @@
class Abilities;
class PlayerAbilitiesPacket : public Packet, public std::enable_shared_from_this<PlayerAbilitiesPacket>
{
class PlayerAbilitiesPacket
: public Packet,
public std::enable_shared_from_this<PlayerAbilitiesPacket> {
private:
static const int FLAG_INVULNERABLE = 1 << 0;
static const int FLAG_FLYING = 1 << 1;
static const int FLAG_CAN_FLY = 1 << 2;
static const int FLAG_INSTABUILD = 1 << 3;
static const float SPEED_ACCURACY;
static const int FLAG_INVULNERABLE = 1 << 0;
static const int FLAG_FLYING = 1 << 1;
static const int FLAG_CAN_FLY = 1 << 2;
static const int FLAG_INSTABUILD = 1 << 3;
static const float SPEED_ACCURACY;
bool invulnerable;
bool _isFlying;
bool _canFly;
bool instabuild;
float flyingSpeed;
float walkingSpeed;
bool invulnerable;
bool _isFlying;
bool _canFly;
bool instabuild;
float flyingSpeed;
float walkingSpeed;
public:
PlayerAbilitiesPacket();
PlayerAbilitiesPacket(Abilities *abilities);
PlayerAbilitiesPacket();
PlayerAbilitiesPacket(Abilities* abilities);
void read(DataInputStream *dis);
void write(DataOutputStream *dos);
void handle(PacketListener *listener);
int getEstimatedSize();
//std::wstring getDebugInfo();
bool isInvulnerable();
void setInvulnerable(bool invulnerable);
bool isFlying();
void setFlying(bool flying);
bool canFly();
void setCanFly(bool canFly);
bool canInstabuild();
void setInstabuild(bool instabuild);
float getFlyingSpeed();
void setFlyingSpeed(float flySpeed);
float getWalkingSpeed();
void setWalkingSpeed(float walkingSpeed);
bool canBeInvalidated();
bool isInvalidatedBy(std::shared_ptr<Packet> packet);
void read(DataInputStream* dis);
void write(DataOutputStream* dos);
void handle(PacketListener* listener);
int getEstimatedSize();
// std::wstring getDebugInfo();
bool isInvulnerable();
void setInvulnerable(bool invulnerable);
bool isFlying();
void setFlying(bool flying);
bool canFly();
void setCanFly(bool canFly);
bool canInstabuild();
void setInstabuild(bool instabuild);
float getFlyingSpeed();
void setFlyingSpeed(float flySpeed);
float getWalkingSpeed();
void setWalkingSpeed(float walkingSpeed);
bool canBeInvalidated();
bool isInvalidatedBy(std::shared_ptr<Packet> packet);
public:
static std::shared_ptr<Packet> create() { return std::shared_ptr<Packet>(new PlayerAbilitiesPacket()); }
virtual int getId() { return 202; }
static std::shared_ptr<Packet> create() {
return std::shared_ptr<Packet>(new PlayerAbilitiesPacket());
}
virtual int getId() { return 202; }
};