Rename misleading DWORD-style count parameters

This commit is contained in:
notmatthewbeshay
2026-03-16 05:30:42 +11:00
parent 7feae96ceb
commit 4866a895dc
8 changed files with 58 additions and 58 deletions
+2 -2
View File
@@ -696,12 +696,12 @@ HRESULT C4JRender::LoadTextureData(const char* szFilename,
}
HRESULT C4JRender::LoadTextureData(std::uint8_t* pbData,
std::uint32_t dwBytes,
std::uint32_t byteCount,
D3DXIMAGE_INFO* pSrcInfo, int** ppDataOut) {
int width, height, channels;
unsigned char* data =
stbi_load_from_memory(pbData, dwBytes, &width, &height, &channels, 4);
stbi_load_from_memory(pbData, byteCount, &width, &height, &channels, 4);
if (!data) return E_FAIL;
HRESULT hr = LoadFromSTB(data, width, height, pSrcInfo, ppDataOut);
+1 -1
View File
@@ -171,7 +171,7 @@ public:
void TextureDynamicUpdateEnd();
HRESULT LoadTextureData(const char* szFilename, D3DXIMAGE_INFO* pSrcInfo,
int** ppDataOut);
HRESULT LoadTextureData(std::uint8_t* pbData, std::uint32_t dwBytes,
HRESULT LoadTextureData(std::uint8_t* pbData, std::uint32_t byteCount,
D3DXIMAGE_INFO* pSrcInfo, int** ppDataOut);
HRESULT SaveTextureData(const char* szFilename, D3DXIMAGE_INFO* pSrcInfo,
int* ppDataOut);