refactor: decouple minecraft/ from app/ via IGameServices virtual interface

This commit is contained in:
MatthewBeshay
2026-04-06 20:32:24 -05:00
committed by Tropical
parent 7787015025
commit 5d9bcac156
246 changed files with 1897 additions and 2224 deletions
+463
View File
@@ -0,0 +1,463 @@
#include "app/common/AppGameServices.h"
#include "app/common/Game.h"
#include "java/Class.h" // eINSTANCEOF
AppGameServices::AppGameServices(Game& game, IMenuService& menus)
: game_(game), menus_(menus) {}
// -- Strings --
const wchar_t* AppGameServices::getString(int id) {
return Game::GetString(id);
}
// -- Debug settings --
bool AppGameServices::debugSettingsOn() {
return game_.DebugSettingsOn();
}
bool AppGameServices::debugArtToolsOn() {
return game_.DebugArtToolsOn();
}
unsigned int AppGameServices::debugGetMask(int iPad, bool overridePlayer) {
return game_.GetGameSettingsDebugMask(iPad, overridePlayer);
}
bool AppGameServices::debugMobsDontAttack() {
return game_.GetMobsDontAttackEnabled();
}
bool AppGameServices::debugMobsDontTick() {
return game_.GetMobsDontTickEnabled();
}
bool AppGameServices::debugFreezePlayers() {
return game_.GetFreezePlayers();
}
// -- Game host options --
unsigned int AppGameServices::getGameHostOption(eGameHostOption option) {
return game_.GetGameHostOption(option);
}
void AppGameServices::setGameHostOption(eGameHostOption option,
unsigned int value) {
game_.SetGameHostOption(option, value);
}
// -- Level generation --
LevelGenerationOptions* AppGameServices::getLevelGenerationOptions() {
return game_.getLevelGenerationOptions();
}
LevelRuleset* AppGameServices::getGameRuleDefinitions() {
return game_.getGameRuleDefinitions();
}
// -- Texture cache --
void AppGameServices::addMemoryTextureFile(const std::wstring& name,
std::uint8_t* data,
unsigned int size) {
game_.AddMemoryTextureFile(name, data, size);
}
void AppGameServices::removeMemoryTextureFile(const std::wstring& name) {
game_.RemoveMemoryTextureFile(name);
}
void AppGameServices::getMemFileDetails(const std::wstring& name,
std::uint8_t** data,
unsigned int* size) {
game_.GetMemFileDetails(name, data, size);
}
bool AppGameServices::isFileInMemoryTextures(const std::wstring& name) {
return game_.IsFileInMemoryTextures(name);
}
// -- Player settings --
unsigned char AppGameServices::getGameSettings(int iPad, int setting) {
return game_.GetGameSettings(iPad, static_cast<eGameSetting>(setting));
}
unsigned char AppGameServices::getGameSettings(int setting) {
return game_.GetGameSettings(static_cast<eGameSetting>(setting));
}
// -- App time --
float AppGameServices::getAppTime() {
return game_.getAppTime();
}
// -- Game state --
bool AppGameServices::getGameStarted() { return game_.GetGameStarted(); }
void AppGameServices::setGameStarted(bool val) { game_.SetGameStarted(val); }
bool AppGameServices::getTutorialMode() { return game_.GetTutorialMode(); }
void AppGameServices::setTutorialMode(bool val) { game_.SetTutorialMode(val); }
bool AppGameServices::isAppPaused() { return game_.IsAppPaused(); }
int AppGameServices::getLocalPlayerCount() { return game_.GetLocalPlayerCount(); }
bool AppGameServices::autosaveDue() { return game_.AutosaveDue(); }
void AppGameServices::setAutosaveTimerTime() { game_.SetAutosaveTimerTime(); }
int64_t AppGameServices::secondsToAutosave() { return game_.SecondsToAutosave(); }
void AppGameServices::setDisconnectReason(
DisconnectPacket::eDisconnectReason reason) {
game_.SetDisconnectReason(reason);
}
void AppGameServices::lockSaveNotification() { game_.lockSaveNotification(); }
void AppGameServices::unlockSaveNotification() { game_.unlockSaveNotification(); }
bool AppGameServices::getResetNether() { return game_.GetResetNether(); }
bool AppGameServices::getUseDPadForDebug() { return game_.GetUseDPadForDebug(); }
bool AppGameServices::getWriteSavesToFolderEnabled() {
return game_.GetWriteSavesToFolderEnabled();
}
bool AppGameServices::isLocalMultiplayerAvailable() {
return game_.IsLocalMultiplayerAvailable();
}
bool AppGameServices::dlcInstallPending() {
return game_.DLCInstallPending();
}
bool AppGameServices::dlcInstallProcessCompleted() {
return game_.DLCInstallProcessCompleted();
}
bool AppGameServices::canRecordStatsAndAchievements() {
return game_.CanRecordStatsAndAchievements();
}
bool AppGameServices::getTMSGlobalFileListRead() {
return game_.GetTMSGlobalFileListRead();
}
void AppGameServices::setRequiredTexturePackID(std::uint32_t id) {
game_.SetRequiredTexturePackID(id);
}
void AppGameServices::setSpecialTutorialCompletionFlag(int iPad, int index) {
game_.SetSpecialTutorialCompletionFlag(iPad, index);
}
void AppGameServices::setBanListCheck(int iPad, bool val) {
game_.SetBanListCheck(iPad, val);
}
bool AppGameServices::getBanListCheck(int iPad) {
return game_.GetBanListCheck(iPad);
}
unsigned int AppGameServices::getGameNewWorldSize() {
return game_.GetGameNewWorldSize();
}
unsigned int AppGameServices::getGameNewWorldSizeUseMoat() {
return game_.GetGameNewWorldSizeUseMoat();
}
unsigned int AppGameServices::getGameNewHellScale() {
return game_.GetGameNewHellScale();
}
// -- UI dispatch --
void AppGameServices::setAction(int iPad, eXuiAction action, void* param) {
game_.SetAction(iPad, action, param);
}
void AppGameServices::setXuiServerAction(int iPad, eXuiServerAction action,
void* param) {
game_.SetXuiServerAction(iPad, action, param);
}
eXuiAction AppGameServices::getXuiAction(int iPad) {
return game_.GetXuiAction(iPad);
}
eXuiServerAction AppGameServices::getXuiServerAction(int iPad) {
return game_.GetXuiServerAction(iPad);
}
void* AppGameServices::getXuiServerActionParam(int iPad) {
return game_.GetXuiServerActionParam(iPad);
}
void AppGameServices::setGlobalXuiAction(eXuiAction action) {
game_.SetGlobalXuiAction(action);
}
void AppGameServices::handleButtonPresses() {
game_.HandleButtonPresses();
}
void AppGameServices::setTMSAction(int iPad, eTMSAction action) {
game_.SetTMSAction(iPad, action);
}
// -- Skin / cape / animation --
std::wstring AppGameServices::getPlayerSkinName(int iPad) {
return game_.GetPlayerSkinName(iPad);
}
std::uint32_t AppGameServices::getPlayerSkinId(int iPad) {
return game_.GetPlayerSkinId(iPad);
}
std::wstring AppGameServices::getPlayerCapeName(int iPad) {
return game_.GetPlayerCapeName(iPad);
}
std::uint32_t AppGameServices::getPlayerCapeId(int iPad) {
return game_.GetPlayerCapeId(iPad);
}
std::uint32_t AppGameServices::getAdditionalModelPartsForPad(int iPad) {
return game_.GetAdditionalModelParts(iPad);
}
void AppGameServices::setAdditionalSkinBoxes(std::uint32_t dwSkinID,
SKIN_BOX* boxA,
unsigned int boxC) {
game_.SetAdditionalSkinBoxes(dwSkinID, boxA, boxC);
}
std::vector<SKIN_BOX*>* AppGameServices::getAdditionalSkinBoxes(
std::uint32_t dwSkinID) {
return game_.GetAdditionalSkinBoxes(dwSkinID);
}
std::vector<ModelPart*>* AppGameServices::getAdditionalModelParts(
std::uint32_t dwSkinID) {
return game_.GetAdditionalModelParts(dwSkinID);
}
std::vector<ModelPart*>* AppGameServices::setAdditionalSkinBoxesFromVec(
std::uint32_t dwSkinID, std::vector<SKIN_BOX*>* pvSkinBoxA) {
return game_.SetAdditionalSkinBoxes(dwSkinID, pvSkinBoxA);
}
void AppGameServices::setAnimOverrideBitmask(std::uint32_t dwSkinID,
unsigned int bitmask) {
game_.SetAnimOverrideBitmask(dwSkinID, bitmask);
}
unsigned int AppGameServices::getAnimOverrideBitmask(
std::uint32_t dwSkinID) {
return game_.GetAnimOverrideBitmask(dwSkinID);
}
std::uint32_t AppGameServices::getSkinIdFromPath(const std::wstring& skin) {
return Game::getSkinIdFromPath(skin);
}
std::wstring AppGameServices::getSkinPathFromId(std::uint32_t skinId) {
return Game::getSkinPathFromId(skinId);
}
bool AppGameServices::defaultCapeExists() {
return game_.DefaultCapeExists();
}
bool AppGameServices::isXuidNotch(PlayerUID xuid) {
return game_.isXuidNotch(xuid);
}
bool AppGameServices::isXuidDeadmau5(PlayerUID xuid) {
return game_.isXuidDeadmau5(xuid);
}
// -- Platform features --
void AppGameServices::fatalLoadError() { game_.FatalLoadError(); }
void AppGameServices::setRichPresenceContext(int iPad, int contextId) {
game_.SetRichPresenceContext(iPad, contextId);
}
void AppGameServices::captureSaveThumbnail() { game_.CaptureSaveThumbnail(); }
void AppGameServices::getSaveThumbnail(std::uint8_t** data,
unsigned int* size) {
game_.GetSaveThumbnail(data, size);
}
void AppGameServices::readBannedList(int iPad, eTMSAction action,
bool bCallback) {
game_.ReadBannedList(iPad, action, bCallback);
}
void AppGameServices::updatePlayerInfo(std::uint8_t networkSmallId,
int16_t playerColourIndex,
unsigned int playerPrivileges) {
game_.UpdatePlayerInfo(networkSmallId, playerColourIndex, playerPrivileges);
}
unsigned int AppGameServices::getPlayerPrivileges(
std::uint8_t networkSmallId) {
return game_.GetPlayerPrivileges(networkSmallId);
}
void AppGameServices::setGameSettingsDebugMask(int iPad, unsigned int uiVal) {
game_.SetGameSettingsDebugMask(iPad, uiVal);
}
// -- Schematics / terrain --
void AppGameServices::processSchematics(LevelChunk* chunk) {
game_.processSchematics(chunk);
}
void AppGameServices::processSchematicsLighting(LevelChunk* chunk) {
game_.processSchematicsLighting(chunk);
}
void AppGameServices::addTerrainFeaturePosition(_eTerrainFeatureType type,
int x, int z) {
game_.AddTerrainFeaturePosition(type, x, z);
}
bool AppGameServices::getTerrainFeaturePosition(_eTerrainFeatureType type,
int* pX, int* pZ) {
return game_.GetTerrainFeaturePosition(type, pX, pZ);
}
void AppGameServices::loadDefaultGameRules() {
game_.loadDefaultGameRules();
}
// -- Archive / resources --
bool AppGameServices::hasArchiveFile(const std::wstring& filename) {
return game_.hasArchiveFile(filename);
}
std::vector<std::uint8_t> AppGameServices::getArchiveFile(
const std::wstring& filename) {
return game_.getArchiveFile(filename);
}
// -- Strings / formatting / misc queries --
int AppGameServices::getHTMLColour(eMinecraftColour colour) {
return game_.GetHTMLColour(colour);
}
std::wstring AppGameServices::getEntityName(EntityTypeId type) {
return game_.getEntityName(static_cast<eINSTANCEOF>(type));
}
const wchar_t* AppGameServices::getGameRulesString(const std::wstring& key) {
return game_.GetGameRulesString(key);
}
unsigned int AppGameServices::createImageTextData(std::uint8_t* textMetadata,
int64_t seed, bool hasSeed,
unsigned int uiHostOptions,
unsigned int uiTexturePackId) {
return game_.CreateImageTextData(textMetadata, seed, hasSeed,
uiHostOptions, uiTexturePackId);
}
std::wstring AppGameServices::getFilePath(std::uint32_t packId,
std::wstring filename,
bool bAddDataFolder,
std::wstring mountPoint) {
return game_.getFilePath(packId, filename, bAddDataFolder, mountPoint);
}
char* AppGameServices::getUniqueMapName() {
return game_.GetUniqueMapName();
}
void AppGameServices::setUniqueMapName(char* name) {
game_.SetUniqueMapName(name);
}
unsigned int AppGameServices::getOpacityTimer(int iPad) {
return game_.GetOpacityTimer(iPad);
}
void AppGameServices::setOpacityTimer(int iPad) {
game_.SetOpacityTimer(iPad);
}
void AppGameServices::tickOpacityTimer(int iPad) {
game_.TickOpacityTimer(iPad);
}
bool AppGameServices::isInBannedLevelList(int iPad, PlayerUID xuid,
char* levelName) {
return game_.IsInBannedLevelList(iPad, xuid, levelName);
}
MOJANG_DATA* AppGameServices::getMojangDataForXuid(PlayerUID xuid) {
return game_.GetMojangDataForXuid(xuid);
}
void AppGameServices::debugPrintf(const char* msg) {
game_.DebugPrintf("%s", msg);
}
// -- DLC --
DLCSkinFile* AppGameServices::getDLCSkinFile(const std::wstring& name) {
return game_.m_dlcManager.getSkinFile(name);
}
bool AppGameServices::dlcNeedsCorruptCheck() {
return game_.m_dlcManager.NeedsCorruptCheck();
}
unsigned int AppGameServices::dlcCheckForCorrupt(bool showMessage) {
return game_.m_dlcManager.checkForCorruptDLCAndAlert(showMessage);
}
bool AppGameServices::dlcReadDataFile(unsigned int& filesProcessed,
const std::wstring& path,
DLCPack* pack, bool fromArchive) {
return game_.m_dlcManager.readDLCDataFile(filesProcessed, path, pack,
fromArchive);
}
void AppGameServices::dlcRemovePack(DLCPack* pack) {
game_.m_dlcManager.removePack(pack);
}
// -- Game rules --
LevelGenerationOptions* AppGameServices::loadGameRules(std::uint8_t* data,
unsigned int size) {
return game_.m_gameRules.loadGameRules(data, size);
}
void AppGameServices::saveGameRules(std::uint8_t** data, unsigned int* size) {
game_.m_gameRules.saveGameRules(data, size);
}
void AppGameServices::unloadCurrentGameRules() {
game_.m_gameRules.unloadCurrentGameRules();
}
void AppGameServices::setLevelGenerationOptions(LevelGenerationOptions* levelGen) {
game_.m_gameRules.setLevelGenerationOptions(levelGen);
}
// -- Shared data --
std::vector<std::wstring>& AppGameServices::getSkinNames() {
return game_.vSkinNames;
}
std::vector<FEATURE_DATA*>& AppGameServices::getTerrainFeatures() {
return *game_.m_terrainFeatureManager.features();
}
// -- Menu service --
IMenuService& AppGameServices::menus() { return menus_; }
+185
View File
@@ -0,0 +1,185 @@
#pragma once
#include "minecraft/IGameServices.h"
class Game;
class IMenuService;
class AppGameServices : public IGameServices {
public:
AppGameServices(Game& game, IMenuService& menus);
// -- Strings --
const wchar_t* getString(int id) override;
// -- Debug settings --
bool debugSettingsOn() override;
bool debugArtToolsOn() override;
unsigned int debugGetMask(int iPad, bool overridePlayer) override;
bool debugMobsDontAttack() override;
bool debugMobsDontTick() override;
bool debugFreezePlayers() override;
// -- Game host options --
unsigned int getGameHostOption(eGameHostOption option) override;
void setGameHostOption(eGameHostOption option,
unsigned int value) override;
// -- Level generation --
LevelGenerationOptions* getLevelGenerationOptions() override;
LevelRuleset* getGameRuleDefinitions() override;
// -- Texture cache --
void addMemoryTextureFile(const std::wstring& name, std::uint8_t* data,
unsigned int size) override;
void removeMemoryTextureFile(const std::wstring& name) override;
void getMemFileDetails(const std::wstring& name, std::uint8_t** data,
unsigned int* size) override;
bool isFileInMemoryTextures(const std::wstring& name) override;
// -- Player settings --
unsigned char getGameSettings(int iPad, int setting) override;
unsigned char getGameSettings(int setting) override;
// -- App time --
float getAppTime() override;
// -- Game state --
bool getGameStarted() override;
void setGameStarted(bool val) override;
bool getTutorialMode() override;
void setTutorialMode(bool val) override;
bool isAppPaused() override;
int getLocalPlayerCount() override;
bool autosaveDue() override;
void setAutosaveTimerTime() override;
int64_t secondsToAutosave() override;
void setDisconnectReason(
DisconnectPacket::eDisconnectReason reason) override;
void lockSaveNotification() override;
void unlockSaveNotification() override;
bool getResetNether() override;
bool getUseDPadForDebug() override;
bool getWriteSavesToFolderEnabled() override;
bool isLocalMultiplayerAvailable() override;
bool dlcInstallPending() override;
bool dlcInstallProcessCompleted() override;
bool canRecordStatsAndAchievements() override;
bool getTMSGlobalFileListRead() override;
void setRequiredTexturePackID(std::uint32_t id) override;
void setSpecialTutorialCompletionFlag(int iPad, int index) override;
void setBanListCheck(int iPad, bool val) override;
bool getBanListCheck(int iPad) override;
unsigned int getGameNewWorldSize() override;
unsigned int getGameNewWorldSizeUseMoat() override;
unsigned int getGameNewHellScale() override;
// -- UI dispatch --
void setAction(int iPad, eXuiAction action, void* param) override;
void setXuiServerAction(int iPad, eXuiServerAction action,
void* param) override;
eXuiAction getXuiAction(int iPad) override;
eXuiServerAction getXuiServerAction(int iPad) override;
void* getXuiServerActionParam(int iPad) override;
void setGlobalXuiAction(eXuiAction action) override;
void handleButtonPresses() override;
void setTMSAction(int iPad, eTMSAction action) override;
// -- Skin / cape / animation --
std::wstring getPlayerSkinName(int iPad) override;
std::uint32_t getPlayerSkinId(int iPad) override;
std::wstring getPlayerCapeName(int iPad) override;
std::uint32_t getPlayerCapeId(int iPad) override;
std::uint32_t getAdditionalModelPartsForPad(int iPad) override;
void setAdditionalSkinBoxes(std::uint32_t dwSkinID, SKIN_BOX* boxA,
unsigned int boxC) override;
std::vector<SKIN_BOX*>* getAdditionalSkinBoxes(
std::uint32_t dwSkinID) override;
std::vector<ModelPart*>* getAdditionalModelParts(
std::uint32_t dwSkinID) override;
std::vector<ModelPart*>* setAdditionalSkinBoxesFromVec(
std::uint32_t dwSkinID, std::vector<SKIN_BOX*>* pvSkinBoxA) override;
void setAnimOverrideBitmask(std::uint32_t dwSkinID,
unsigned int bitmask) override;
unsigned int getAnimOverrideBitmask(std::uint32_t dwSkinID) override;
std::uint32_t getSkinIdFromPath(const std::wstring& skin) override;
std::wstring getSkinPathFromId(std::uint32_t skinId) override;
bool defaultCapeExists() override;
bool isXuidNotch(PlayerUID xuid) override;
bool isXuidDeadmau5(PlayerUID xuid) override;
// -- Platform features --
void fatalLoadError() override;
void setRichPresenceContext(int iPad, int contextId) override;
void captureSaveThumbnail() override;
void getSaveThumbnail(std::uint8_t** data, unsigned int* size) override;
void readBannedList(int iPad, eTMSAction action,
bool bCallback) override;
void updatePlayerInfo(std::uint8_t networkSmallId,
int16_t playerColourIndex,
unsigned int playerPrivileges) override;
unsigned int getPlayerPrivileges(std::uint8_t networkSmallId) override;
void setGameSettingsDebugMask(int iPad, unsigned int uiVal) override;
// -- Schematics / terrain --
void processSchematics(LevelChunk* chunk) override;
void processSchematicsLighting(LevelChunk* chunk) override;
void addTerrainFeaturePosition(_eTerrainFeatureType type, int x,
int z) override;
bool getTerrainFeaturePosition(_eTerrainFeatureType type, int* pX,
int* pZ) override;
void loadDefaultGameRules() override;
// -- Archive / resources --
bool hasArchiveFile(const std::wstring& filename) override;
std::vector<std::uint8_t> getArchiveFile(
const std::wstring& filename) override;
// -- Strings / formatting / misc queries --
int getHTMLColour(eMinecraftColour colour) override;
std::wstring getEntityName(EntityTypeId type) override;
const wchar_t* getGameRulesString(const std::wstring& key) override;
unsigned int createImageTextData(std::uint8_t* textMetadata,
int64_t seed, bool hasSeed,
unsigned int uiHostOptions,
unsigned int uiTexturePackId) override;
std::wstring getFilePath(std::uint32_t packId, std::wstring filename,
bool bAddDataFolder,
std::wstring mountPoint) override;
char* getUniqueMapName() override;
void setUniqueMapName(char* name) override;
unsigned int getOpacityTimer(int iPad) override;
void setOpacityTimer(int iPad) override;
void tickOpacityTimer(int iPad) override;
bool isInBannedLevelList(int iPad, PlayerUID xuid,
char* levelName) override;
MOJANG_DATA* getMojangDataForXuid(PlayerUID xuid) override;
void debugPrintf(const char* msg) override;
// -- DLC --
DLCSkinFile* getDLCSkinFile(const std::wstring& name) override;
bool dlcNeedsCorruptCheck() override;
unsigned int dlcCheckForCorrupt(bool showMessage) override;
bool dlcReadDataFile(unsigned int& filesProcessed,
const std::wstring& path, DLCPack* pack,
bool fromArchive) override;
void dlcRemovePack(DLCPack* pack) override;
// -- Game rules --
LevelGenerationOptions* loadGameRules(std::uint8_t* data,
unsigned int size) override;
void saveGameRules(std::uint8_t** data, unsigned int* size) override;
void unloadCurrentGameRules() override;
void setLevelGenerationOptions(LevelGenerationOptions* levelGen) override;
// -- Shared data --
std::vector<std::wstring>& getSkinNames() override;
std::vector<FEATURE_DATA*>& getTerrainFeatures() override;
// -- Menu service --
IMenuService& menus() override;
private:
Game& game_;
IMenuService& menus_;
};
-706
View File
@@ -1,706 +0,0 @@
#pragma once
enum eFileExtensionType {
eFileExtensionType_PNG = 0,
eFileExtensionType_INF,
eFileExtensionType_DAT,
};
enum eTMSFileType {
eTMSFileType_MinecraftStore = 0,
eTMSFileType_TexturePack,
eTMSFileType_All
};
enum eTPDFileType {
eTPDFileType_Loc = 0,
eTPDFileType_Icon,
// eTPDFileType_Banner,
eTPDFileType_Comparison,
};
enum eFont {
eFont_European = 0,
eFont_Korean,
eFont_Japanese,
eFont_Chinese,
eFont_None, // to fallback to nothing
};
enum eXuiAction {
eAppAction_Idle = 0,
eAppAction_SaveGame,
eAppAction_SaveGameCapturedThumbnail,
eAppAction_ExitWorld,
eAppAction_ExitWorldCapturedThumbnail,
eAppAction_ExitWorldTrial,
// eAppAction_ExitGameFatalLoadError,
eAppAction_Respawn,
eAppAction_WaitForRespawnComplete,
eAppAction_PrimaryPlayerSignedOut,
eAppAction_PrimaryPlayerSignedOutReturned,
eAppAction_PrimaryPlayerSignedOutReturned_Menus,
eAppAction_ExitPlayer, // secondary player
eAppAction_ExitPlayerPreLogin,
eAppAction_TrialOver,
eAppAction_ExitTrial,
eAppAction_WaitForDimensionChangeComplete,
// eAppAction_SocialPost,
// eAppAction_SocialPostScreenshot,
eAppAction_EthernetDisconnected,
eAppAction_EthernetDisconnectedReturned,
eAppAction_EthernetDisconnectedReturned_Menus,
eAppAction_ExitAndJoinFromInvite,
eAppAction_DashboardTrialJoinFromInvite,
eAppAction_ExitAndJoinFromInviteConfirmed,
eAppAction_JoinFromInvite,
eAppAction_ChangeSessionType,
eAppAction_SetDefaultOptions,
eAppAction_LocalPlayerJoined,
eAppAction_RemoteServerSave,
eAppAction_WaitRemoteServerSaveComplete,
eAppAction_FailedToJoinNoPrivileges,
eAppAction_AutosaveSaveGame,
eAppAction_AutosaveSaveGameCapturedThumbnail,
eAppAction_ProfileReadError,
eAppAction_DisplayLavaMessage,
eAppAction_BanLevel,
eAppAction_LevelInBanLevelList,
eAppAction_ReloadTexturePack,
eAppAction_ReloadFont,
eAppAction_TexturePackRequired, // when the user has joined from invite,
// but doesn't have the texture pack
eAppAction_DebugText,
};
enum eTMSAction {
eTMSAction_Idle = 0,
eTMSAction_TMS_RetrieveFiles_Complete,
eTMSAction_TMSPP_RetrieveFiles_CreateLoad_SignInReturned,
eTMSAction_TMSPP_RetrieveFiles_RunPlayGame,
eTMSAction_TMSPP_RetrieveFiles_HelpAndOptions,
eTMSAction_TMSPP_RetrieveFiles_DLCMain,
eTMSAction_TMSPP_GlobalFileList,
eTMSAction_TMSPP_GlobalFileList_Waiting,
// eTMSAction_TMSPP_ConfigFile,
// eTMSAction_TMSPP_ConfigFile_Waiting,
eTMSAction_TMSPP_UserFileList,
eTMSAction_TMSPP_UserFileList_Waiting,
eTMSAction_TMSPP_XUIDSFile,
eTMSAction_TMSPP_XUIDSFile_Waiting,
eTMSAction_TMSPP_DLCFile,
eTMSAction_TMSPP_DLCFile_Waiting,
eTMSAction_TMSPP_BannedListFile,
eTMSAction_TMSPP_BannedListFile_Waiting,
eTMSAction_TMSPP_RetrieveFiles_Complete,
eTMSAction_TMSPP_DLCFileOnly,
eTMSAction_TMSPP_RetrieveUserFilelist_DLCFileOnly,
};
// The server runs on its own thread, so we need to call its actions there
// rather than where all other Xui actions are performed In general these are
// debugging options
enum eXuiServerAction {
eXuiServerAction_Idle = 0,
eXuiServerAction_DropItem, // Debug
eXuiServerAction_SaveGame,
eXuiServerAction_AutoSaveGame,
eXuiServerAction_SpawnMob, // Debug
eXuiServerAction_PauseServer,
eXuiServerAction_ToggleRain, // Debug
eXuiServerAction_ToggleThunder, // Debug
eXuiServerAction_ServerSettingChanged_Gamertags,
eXuiServerAction_ServerSettingChanged_Difficulty,
eXuiServerAction_ExportSchematic, // Debug
eXuiServerAction_ServerSettingChanged_BedrockFog,
eXuiServerAction_SetCameraLocation, // Debug
};
enum eGameSetting {
eGameSetting_MusicVolume = 0,
eGameSetting_SoundFXVolume,
eGameSetting_Gamma,
eGameSetting_Difficulty,
eGameSetting_Sensitivity_InGame,
eGameSetting_Sensitivity_InMenu,
eGameSetting_ViewBob,
eGameSetting_ControlScheme,
eGameSetting_ControlInvertLook,
eGameSetting_ControlSouthPaw,
eGameSetting_SplitScreenVertical,
eGameSetting_GamertagsVisible,
// Interim TU 1.6.6
eGameSetting_Autosave,
eGameSetting_DisplaySplitscreenGamertags,
eGameSetting_Hints,
eGameSetting_InterfaceOpacity,
eGameSetting_Tooltips,
// TU5
eGameSetting_Clouds,
eGameSetting_Online,
eGameSetting_InviteOnly,
eGameSetting_FriendsOfFriends,
eGameSetting_DisplayUpdateMessage,
// TU6
eGameSetting_BedrockFog,
eGameSetting_DisplayHUD,
eGameSetting_DisplayHand,
// TU7
eGameSetting_CustomSkinAnim,
// TU9
eGameSetting_DeathMessages,
eGameSetting_UISize,
eGameSetting_UISizeSplitscreen,
eGameSetting_AnimatedCharacter,
// PS3
eGameSetting_PS3_EULA_Read,
// PSVita
eGameSetting_PSVita_NetworkModeAdhoc,
};
enum eGameMode { eMode_Singleplayer, eMode_Multiplayer };
enum eMinecraftColour {
eMinecraftColour_NOT_SET,
eMinecraftColour_Foliage_Evergreen,
eMinecraftColour_Foliage_Birch,
eMinecraftColour_Foliage_Default,
eMinecraftColour_Foliage_Common,
eMinecraftColour_Foliage_Ocean,
eMinecraftColour_Foliage_Plains,
eMinecraftColour_Foliage_Desert,
eMinecraftColour_Foliage_ExtremeHills,
eMinecraftColour_Foliage_Forest,
eMinecraftColour_Foliage_Taiga,
eMinecraftColour_Foliage_Swampland,
eMinecraftColour_Foliage_River,
eMinecraftColour_Foliage_Hell,
eMinecraftColour_Foliage_Sky,
eMinecraftColour_Foliage_FrozenOcean,
eMinecraftColour_Foliage_FrozenRiver,
eMinecraftColour_Foliage_IcePlains,
eMinecraftColour_Foliage_IceMountains,
eMinecraftColour_Foliage_MushroomIsland,
eMinecraftColour_Foliage_MushroomIslandShore,
eMinecraftColour_Foliage_Beach,
eMinecraftColour_Foliage_DesertHills,
eMinecraftColour_Foliage_ForestHills,
eMinecraftColour_Foliage_TaigaHills,
eMinecraftColour_Foliage_ExtremeHillsEdge,
eMinecraftColour_Foliage_Jungle,
eMinecraftColour_Foliage_JungleHills,
eMinecraftColour_Grass_Common,
eMinecraftColour_Grass_Ocean,
eMinecraftColour_Grass_Plains,
eMinecraftColour_Grass_Desert,
eMinecraftColour_Grass_ExtremeHills,
eMinecraftColour_Grass_Forest,
eMinecraftColour_Grass_Taiga,
eMinecraftColour_Grass_Swampland,
eMinecraftColour_Grass_River,
eMinecraftColour_Grass_Hell,
eMinecraftColour_Grass_Sky,
eMinecraftColour_Grass_FrozenOcean,
eMinecraftColour_Grass_FrozenRiver,
eMinecraftColour_Grass_IcePlains,
eMinecraftColour_Grass_IceMountains,
eMinecraftColour_Grass_MushroomIsland,
eMinecraftColour_Grass_MushroomIslandShore,
eMinecraftColour_Grass_Beach,
eMinecraftColour_Grass_DesertHills,
eMinecraftColour_Grass_ForestHills,
eMinecraftColour_Grass_TaigaHills,
eMinecraftColour_Grass_ExtremeHillsEdge,
eMinecraftColour_Grass_Jungle,
eMinecraftColour_Grass_JungleHills,
eMinecraftColour_Water_Ocean,
eMinecraftColour_Water_Plains,
eMinecraftColour_Water_Desert,
eMinecraftColour_Water_ExtremeHills,
eMinecraftColour_Water_Forest,
eMinecraftColour_Water_Taiga,
eMinecraftColour_Water_Swampland,
eMinecraftColour_Water_River,
eMinecraftColour_Water_Hell,
eMinecraftColour_Water_Sky,
eMinecraftColour_Water_FrozenOcean,
eMinecraftColour_Water_FrozenRiver,
eMinecraftColour_Water_IcePlains,
eMinecraftColour_Water_IceMountains,
eMinecraftColour_Water_MushroomIsland,
eMinecraftColour_Water_MushroomIslandShore,
eMinecraftColour_Water_Beach,
eMinecraftColour_Water_DesertHills,
eMinecraftColour_Water_ForestHills,
eMinecraftColour_Water_TaigaHills,
eMinecraftColour_Water_ExtremeHillsEdge,
eMinecraftColour_Water_Jungle,
eMinecraftColour_Water_JungleHills,
eMinecraftColour_Sky_Ocean,
eMinecraftColour_Sky_Plains,
eMinecraftColour_Sky_Desert,
eMinecraftColour_Sky_ExtremeHills,
eMinecraftColour_Sky_Forest,
eMinecraftColour_Sky_Taiga,
eMinecraftColour_Sky_Swampland,
eMinecraftColour_Sky_River,
eMinecraftColour_Sky_Hell,
eMinecraftColour_Sky_Sky,
eMinecraftColour_Sky_FrozenOcean,
eMinecraftColour_Sky_FrozenRiver,
eMinecraftColour_Sky_IcePlains,
eMinecraftColour_Sky_IceMountains,
eMinecraftColour_Sky_MushroomIsland,
eMinecraftColour_Sky_MushroomIslandShore,
eMinecraftColour_Sky_Beach,
eMinecraftColour_Sky_DesertHills,
eMinecraftColour_Sky_ForestHills,
eMinecraftColour_Sky_TaigaHills,
eMinecraftColour_Sky_ExtremeHillsEdge,
eMinecraftColour_Sky_Jungle,
eMinecraftColour_Sky_JungleHills,
eMinecraftColour_Tile_RedstoneDust,
eMinecraftColour_Tile_RedstoneDustUnlit,
eMinecraftColour_Tile_RedstoneDustLitMin,
eMinecraftColour_Tile_RedstoneDustLitMax,
eMinecraftColour_Tile_StemMin,
eMinecraftColour_Tile_StemMax,
eMinecraftColour_Tile_WaterLily,
eMinecraftColour_Sky_Dawn_Dark,
eMinecraftColour_Sky_Dawn_Bright,
eMinecraftColour_Material_None,
eMinecraftColour_Material_Grass,
eMinecraftColour_Material_Sand,
eMinecraftColour_Material_Cloth,
eMinecraftColour_Material_Fire,
eMinecraftColour_Material_Ice,
eMinecraftColour_Material_Metal,
eMinecraftColour_Material_Plant,
eMinecraftColour_Material_Snow,
eMinecraftColour_Material_Clay,
eMinecraftColour_Material_Dirt,
eMinecraftColour_Material_Stone,
eMinecraftColour_Material_Water,
eMinecraftColour_Material_Wood,
eMinecraftColour_Material_Emerald,
eMinecraftColour_Particle_Note_00,
eMinecraftColour_Particle_Note_01,
eMinecraftColour_Particle_Note_02,
eMinecraftColour_Particle_Note_03,
eMinecraftColour_Particle_Note_04,
eMinecraftColour_Particle_Note_05,
eMinecraftColour_Particle_Note_06,
eMinecraftColour_Particle_Note_07,
eMinecraftColour_Particle_Note_08,
eMinecraftColour_Particle_Note_09,
eMinecraftColour_Particle_Note_10,
eMinecraftColour_Particle_Note_11,
eMinecraftColour_Particle_Note_12,
eMinecraftColour_Particle_Note_13,
eMinecraftColour_Particle_Note_14,
eMinecraftColour_Particle_Note_15,
eMinecraftColour_Particle_Note_16,
eMinecraftColour_Particle_Note_17,
eMinecraftColour_Particle_Note_18,
eMinecraftColour_Particle_Note_19,
eMinecraftColour_Particle_Note_20,
eMinecraftColour_Particle_Note_21,
eMinecraftColour_Particle_Note_22,
eMinecraftColour_Particle_Note_23,
eMinecraftColour_Particle_Note_24,
eMinecraftColour_Particle_NetherPortal,
eMinecraftColour_Particle_EnderPortal,
eMinecraftColour_Particle_Smoke,
eMinecraftColour_Particle_Ender,
eMinecraftColour_Particle_Explode,
eMinecraftColour_Particle_HugeExplosion,
eMinecraftColour_Particle_DripWater,
eMinecraftColour_Particle_DripLavaStart,
eMinecraftColour_Particle_DripLavaEnd,
eMinecraftColour_Particle_EnchantmentTable,
eMinecraftColour_Particle_DragonBreathMin,
eMinecraftColour_Particle_DragonBreathMax,
eMinecraftColour_Particle_Suspend,
eMinecraftColour_Particle_CritStart,
eMinecraftColour_Particle_CritEnd,
eMinecraftColour_Effect_MovementSpeed,
eMinecraftColour_Effect_MovementSlowDown,
eMinecraftColour_Effect_DigSpeed,
eMinecraftColour_Effect_DigSlowdown,
eMinecraftColour_Effect_DamageBoost,
eMinecraftColour_Effect_Heal,
eMinecraftColour_Effect_Harm,
eMinecraftColour_Effect_Jump,
eMinecraftColour_Effect_Confusion,
eMinecraftColour_Effect_Regeneration,
eMinecraftColour_Effect_DamageResistance,
eMinecraftColour_Effect_FireResistance,
eMinecraftColour_Effect_WaterBreathing,
eMinecraftColour_Effect_Invisiblity,
eMinecraftColour_Effect_Blindness,
eMinecraftColour_Effect_NightVision,
eMinecraftColour_Effect_Hunger,
eMinecraftColour_Effect_Weakness,
eMinecraftColour_Effect_Poison,
eMinecraftColour_Effect_Wither,
eMinecraftColour_Effect_HealthBoost,
eMinecraftColour_Effect_Absoprtion,
eMinecraftColour_Effect_Saturation,
eMinecraftColour_Potion_BaseColour,
eMinecraftColour_Mob_Creeper_Colour1,
eMinecraftColour_Mob_Creeper_Colour2,
eMinecraftColour_Mob_Skeleton_Colour1,
eMinecraftColour_Mob_Skeleton_Colour2,
eMinecraftColour_Mob_Spider_Colour1,
eMinecraftColour_Mob_Spider_Colour2,
eMinecraftColour_Mob_Zombie_Colour1,
eMinecraftColour_Mob_Zombie_Colour2,
eMinecraftColour_Mob_Slime_Colour1,
eMinecraftColour_Mob_Slime_Colour2,
eMinecraftColour_Mob_Ghast_Colour1,
eMinecraftColour_Mob_Ghast_Colour2,
eMinecraftColour_Mob_PigZombie_Colour1,
eMinecraftColour_Mob_PigZombie_Colour2,
eMinecraftColour_Mob_Enderman_Colour1,
eMinecraftColour_Mob_Enderman_Colour2,
eMinecraftColour_Mob_CaveSpider_Colour1,
eMinecraftColour_Mob_CaveSpider_Colour2,
eMinecraftColour_Mob_Silverfish_Colour1,
eMinecraftColour_Mob_Silverfish_Colour2,
eMinecraftColour_Mob_Blaze_Colour1,
eMinecraftColour_Mob_Blaze_Colour2,
eMinecraftColour_Mob_LavaSlime_Colour1,
eMinecraftColour_Mob_LavaSlime_Colour2,
eMinecraftColour_Mob_Pig_Colour1,
eMinecraftColour_Mob_Pig_Colour2,
eMinecraftColour_Mob_Sheep_Colour1,
eMinecraftColour_Mob_Sheep_Colour2,
eMinecraftColour_Mob_Cow_Colour1,
eMinecraftColour_Mob_Cow_Colour2,
eMinecraftColour_Mob_Chicken_Colour1,
eMinecraftColour_Mob_Chicken_Colour2,
eMinecraftColour_Mob_Squid_Colour1,
eMinecraftColour_Mob_Squid_Colour2,
eMinecraftColour_Mob_Wolf_Colour1,
eMinecraftColour_Mob_Wolf_Colour2,
eMinecraftColour_Mob_MushroomCow_Colour1,
eMinecraftColour_Mob_MushroomCow_Colour2,
eMinecraftColour_Mob_Ocelot_Colour1,
eMinecraftColour_Mob_Ocelot_Colour2,
eMinecraftColour_Mob_Villager_Colour1,
eMinecraftColour_Mob_Villager_Colour2,
eMinecraftColour_Mob_Bat_Colour1,
eMinecraftColour_Mob_Bat_Colour2,
eMinecraftColour_Mob_Witch_Colour1,
eMinecraftColour_Mob_Witch_Colour2,
eMinecraftColour_Mob_Horse_Colour1,
eMinecraftColour_Mob_Horse_Colour2,
eMinecraftColour_Armour_Default_Leather_Colour,
eMinecraftColour_Under_Water_Clear_Colour,
eMinecraftColour_Under_Lava_Clear_Colour,
eMinecraftColour_In_Cloud_Base_Colour,
eMinecraftColour_Under_Water_Fog_Colour,
eMinecraftColour_Under_Lava_Fog_Colour,
eMinecraftColour_In_Cloud_Fog_Colour,
eMinecraftColour_Default_Fog_Colour,
eMinecraftColour_Nether_Fog_Colour,
eMinecraftColour_End_Fog_Colour,
eMinecraftColour_Sign_Text,
eMinecraftColour_Map_Text,
eMinecraftColour_Leash_Light_Colour,
eMinecraftColour_Leash_Dark_Colour,
eMinecraftColour_Fire_Overlay,
eHTMLColor_0,
eHTMLColor_1,
eHTMLColor_2,
eHTMLColor_3,
eHTMLColor_4,
eHTMLColor_5,
eHTMLColor_6,
eHTMLColor_7,
eHTMLColor_8,
eHTMLColor_9,
eHTMLColor_a,
eHTMLColor_b,
eHTMLColor_c,
eHTMLColor_d,
eHTMLColor_e,
eHTMLColor_f,
eHTMLColor_0_dark,
eHTMLColor_1_dark,
eHTMLColor_2_dark,
eHTMLColor_3_dark,
eHTMLColor_4_dark,
eHTMLColor_5_dark,
eHTMLColor_6_dark,
eHTMLColor_7_dark,
eHTMLColor_8_dark,
eHTMLColor_9_dark,
eHTMLColor_a_dark,
eHTMLColor_b_dark,
eHTMLColor_c_dark,
eHTMLColor_d_dark,
eHTMLColor_e_dark,
eHTMLColor_f_dark,
eHTMLColor_T1,
eHTMLColor_T2,
eHTMLColor_T3,
eHTMLColor_Black,
eHTMLColor_White,
eTextColor_Enchant,
eTextColor_EnchantFocus,
eTextColor_EnchantDisabled,
eTextColor_RenamedItemTitle,
// eHTMLColor_0 = 0x000000, //r:0 , g: 0, b: 0, i: 0
// eHTMLColor_1 = 0x0000aa, //r:0 , g: 0, b: aa, i: 1 // blue, quite dark
// eHTMLColor_2 = 0x109e10, // Changed by request of Dave //0x00aa00, //r:0
// , g: aa, b: 0, i: 2 // green eHTMLColor_3 = 0x109e9e, // Changed by
// request of Dave //0x00aaaa, //r:0 , g: aa, b: aa, i: 3 // cyan
// eHTMLColor_4 = 0xaa0000, //r:aa , g: 0, b: 0, i: 4 // red
// eHTMLColor_5 = 0xaa00aa, //r:aa , g: 0, b: aa, i: 5 // purple
// eHTMLColor_6 = 0xffaa00, //r:ff , g: aa, b: 0, i: 6 // orange
// eHTMLColor_7 = 0xaaaaaa, //r:aa , g: aa, b: aa, i: 7 // light gray
// eHTMLColor_8 = 0x555555, //r:55 , g: 55, b: 55, i: 8 // gray
// eHTMLColor_9 = 0x5555ff, //r:55 , g: 55, b: ff, i: 9 // blue
// eHTMLColor_a = 0x55ff55, //r:55 , g: ff, b: 55, i: a // green
// eHTMLColor_b = 0x55ffff, //r:55 , g: ff, b: ff, i: b // cyan
// eHTMLColor_c = 0xff5555, //r:ff , g: 55, b: 55, i: c // red pink
// eHTMLColor_d = 0xff55ff, //r:ff , g: 55, b: ff, i: d // bright pink
// eHTMLColor_e = 0xffff55, //r:ff , g: ff, b: 55, i: e // yellow
// eHTMLColor_f = 0xffffff, //r:ff , g: ff, b: ff, i: f
// eHTMLColor_0_dark = 0x000000, //r:0 , g: 0, b: 0, i: 10
// eHTMLColor_1_dark = 0x00002a, //r:0 , g: 0, b: 2a, i: 11
// eHTMLColor_2_dark = 0x002a00, //r:0 , g: 2a, b: 0, i: 12
// eHTMLColor_3_dark = 0x002a2a, //r:0 , g: 2a, b: 2a, i: 13
// eHTMLColor_4_dark = 0x2a0000, //r:2a , g: 0, b: 0, i: 14
// eHTMLColor_5_dark = 0x2a002a, //r:2a , g: 0, b: 2a, i: 15
// eHTMLColor_6_dark = 0x2a2a00, //r:2a , g: 2a, b: 0, i: 16
// eHTMLColor_7_dark = 0x2a2a2a, //r:2a , g: 2a, b: 2a, i: 17 // dark gray
// eHTMLColor_8_dark = 0x151515, //r:15 , g: 15, b: 15, i: 18
// eHTMLColor_9_dark = 0x15153f, //r:15 , g: 15, b: 3f, i: 19
// eHTMLColor_a_dark = 0x153f15, //r:15 , g: 3f, b: 15, i: 1a
// eHTMLColor_b_dark = 0x153f3f, //r:15 , g: 3f, b: 3f, i: 1b
// eHTMLColor_c_dark = 0x3f1515, //r:3f , g: 15, b: 15, i: 1c // brown
// eHTMLColor_d_dark = 0x3f153f, //r:3f , g: 15, b: 3f, i: 1d
// eHTMLColor_e_dark = 0x3f3f15, //r:3f , g: 3f, b: 15, i: 1e
// eHTMLColor_f_dark = 0x3f3f3f, //r:3f , g: 3f, b: 3f, i: 1f
eMinecraftColour_COUNT,
};
enum eDLCContentType {
e_DLC_SkinPack = 0,
e_DLC_TexturePacks,
e_DLC_MashupPacks,
e_DLC_Themes,
e_DLC_AvatarItems,
e_DLC_Gamerpics,
e_DLC_MAX_MinecraftStore,
e_DLC_TexturePackData, // for the icon, banner and text
e_DLC_MAX,
e_DLC_NotDefined,
};
enum eDLCMarketplaceType {
e_Marketplace_Content = 0, // skins, texture packs and mashup packs
e_Marketplace_Themes,
e_Marketplace_AvatarItems,
e_Marketplace_Gamerpics,
e_Marketplace_MAX,
e_Marketplace_NotDefined,
};
enum eDLCContentState {
e_DLC_ContentState_Idle = 0,
e_DLC_ContentState_Retrieving,
e_DLC_ContentState_Retrieved
};
enum eTMSContentState {
e_TMS_ContentState_Idle = 0,
e_TMS_ContentState_Queued,
e_TMS_ContentState_Retrieving,
e_TMS_ContentState_Retrieved
};
enum eXUID {
eXUID_Undefined = 0,
eXUID_NoName, // name not needed
eXUID_Notch,
eXUID_Carl,
eXUID_Daniel,
eXUID_Deadmau5,
eXUID_DannyBStyle,
eXUID_JulianClark,
eXUID_Millionth,
eXUID_4JPaddy,
eXUID_4JStuart,
eXUID_4JDavid,
eXUID_4JRichard,
eXUID_4JSteven,
};
enum _eTerrainFeatureType {
eTerrainFeature_None = 0,
eTerrainFeature_Stronghold,
eTerrainFeature_Mineshaft,
eTerrainFeature_Village,
eTerrainFeature_Ravine,
eTerrainFeature_NetherFortress,
eTerrainFeature_StrongholdEndPortal,
eTerrainFeature_Count
};
// 4J Stu - Whend adding new options you should consider whether having them on
// should disable achievements, and if so add them to the
// CanRecordStatsAndAchievements function 4J Stu - These options are now saved
// in save data, so new options can ONLY be added to the end
enum eGameHostOption {
eGameHostOption_Difficulty = 0,
eGameHostOption_OnlineGame, // Unused
eGameHostOption_InviteOnly, // Unused
eGameHostOption_FriendsOfFriends,
eGameHostOption_Gamertags,
eGameHostOption_Tutorial, // special case
eGameHostOption_GameType,
eGameHostOption_LevelType, // flat or default
eGameHostOption_Structures,
eGameHostOption_BonusChest,
eGameHostOption_HasBeenInCreative,
eGameHostOption_PvP,
eGameHostOption_TrustPlayers,
eGameHostOption_TNT,
eGameHostOption_FireSpreads,
eGameHostOption_CheatsEnabled, // special case
eGameHostOption_HostCanFly,
eGameHostOption_HostCanChangeHunger,
eGameHostOption_HostCanBeInvisible,
eGameHostOption_BedrockFog,
eGameHostOption_NoHUD,
eGameHostOption_WorldSize,
eGameHostOption_All,
eGameHostOption_DisableSaving,
eGameHostOption_WasntSaveOwner, // Added for PS3 save transfer, so we can
// add a nice message in the future instead
// of the creative mode one
eGameHostOption_MobGriefing,
eGameHostOption_KeepInventory,
eGameHostOption_DoMobSpawning,
eGameHostOption_DoMobLoot,
eGameHostOption_DoTileDrops,
eGameHostOption_NaturalRegeneration,
eGameHostOption_DoDaylightCycle,
};
// 4J-PB - If any new DLC items are added to the TMSFiles, this array needs
// updated
enum EHTMLFontSize {
eHTMLSize_Normal,
eHTMLSize_Splitscreen,
eHTMLSize_Tutorial,
eHTMLSize_EndPoem,
eHTMLSize_COUNT,
};
enum eMCLang {
eMCLang_null = 0,
eMCLang_enUS,
eMCLang_enGB,
eMCLang_enIE,
eMCLang_enAU,
eMCLang_enNZ,
eMCLang_enCA,
eMCLang_jaJP,
eMCLang_deDE,
eMCLang_deAT,
eMCLang_frFR,
eMCLang_frCA,
eMCLang_esES,
eMCLang_esMX,
eMCLang_itIT,
eMCLang_koKR,
eMCLang_ptPT,
eMCLang_ptBR,
eMCLang_ruRU,
eMCLang_nlNL,
eMCLang_fiFI,
eMCLang_svSV,
eMCLang_daDA,
eMCLang_noNO,
eMCLang_plPL,
eMCLang_trTR,
eMCLang_elEL,
eMCLang_csCS,
eMCLang_zhCHT,
eMCLang_laLAS,
eMCLang_zhSG,
eMCLang_zhCN,
eMCLang_zhHK,
eMCLang_zhTW,
eMCLang_nlBE,
eMCLang_daDK,
eMCLang_frBE,
eMCLang_frCH,
eMCLang_deCH,
eMCLang_nbNO,
eMCLang_enGR,
eMCLang_enHK,
eMCLang_enSA,
eMCLang_enHU,
eMCLang_enIN,
eMCLang_enIL,
eMCLang_enSG,
eMCLang_enSK,
eMCLang_enZA,
eMCLang_enCZ,
eMCLang_enAE,
eMCLang_esAR,
eMCLang_esCL,
eMCLang_esCO,
eMCLang_esUS,
eMCLang_svSE,
eMCLang_csCZ,
eMCLang_elGR,
eMCLang_nnNO,
eMCLang_skSK,
eMCLang_hans,
eMCLang_hant,
};
+3 -13
View File
@@ -4,11 +4,12 @@
#include "platform/sdl2/Storage.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "minecraft/GameTypes.h"
#include "app/common/Tutorial/TutorialEnum.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
typedef struct {
@@ -144,12 +145,6 @@ typedef struct {
int uiStringID;
} TIPSTRUCT;
typedef struct {
eXUID eXuid;
wchar_t wchCape[MAX_CAPENAME_SIZE];
wchar_t wchSkin[MAX_CAPENAME_SIZE];
} MOJANG_DATA;
typedef struct {
eDLCContentType eDLCType;
@@ -162,11 +157,6 @@ typedef struct {
unsigned int uiSortIndex;
} DLC_INFO;
typedef struct {
int x, z;
_eTerrainFeatureType eTerrainFeature;
} FEATURE_DATA;
// banned list
typedef struct {
std::uint8_t* pBannedList;
+1 -1
View File
@@ -4,7 +4,7 @@
#include <utility>
#include <vector>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "util/StringHelpers.h"
#include "java/InputOutputStream/ByteArrayInputStream.h"
#include "java/InputOutputStream/DataInputStream.h"
+1 -1
View File
@@ -3,7 +3,7 @@
#include <string>
#include <unordered_map>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
class ColourTable {
private:
+1 -1
View File
@@ -7,7 +7,7 @@
#include "DLCManager.h"
#include "app/common/DLC/DLCFile.h"
#include "app/linux/LinuxGame.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
DLCSkinFile::DLCSkinFile(const std::wstring& path)
+1 -1
View File
@@ -6,7 +6,7 @@
#include "DLCFile.h"
#include "app/common/DLC/DLCManager.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "minecraft/client/model/HumanoidModel.h"
class DLCSkinFile : public DLCFile {
+4 -6
View File
@@ -7,7 +7,7 @@
#include "platform/sdl2/Render.h"
#include "platform/sdl2/Storage.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/DLC/DLCManager.h"
@@ -23,7 +23,7 @@
#include "app/linux/Linux_UIController.h"
#include "app/linux/Stubs/winapi_stubs.h"
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
#include "platform/PlatformServices.h"
#include "java/Class.h"
@@ -114,8 +114,6 @@ const float Game::fSafeZoneX = 64.0f; // 5% of 1280
const float Game::fSafeZoneY = 36.0f; // 5% of 720
Game::Game() {
GameHostOptions::init(&m_uiGameHostSettings);
if (GAME_SETTINGS_PROFILE_DATA_BYTES != sizeof(GAME_SETTINGS)) {
DebugPrintf(
"WARNING: The size of the profile GAME_SETTINGS struct has "
@@ -414,12 +412,12 @@ void Game::FatalLoadError() {}
void Game::SetGameHostOption(eGameHostOption eVal,
unsigned int uiVal) {
GameHostOptions::set(eVal, uiVal);
GameHostOptions::set(m_uiGameHostSettings, eVal, uiVal);
}
unsigned int Game::GetGameHostOption(eGameHostOption eVal) {
return GameHostOptions::get(eVal);
return GameHostOptions::get(m_uiGameHostSettings, eVal);
}
+1 -1
View File
@@ -31,7 +31,7 @@
#include "app/common/UI/All Platforms/ArchiveFile.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
#include "minecraft/network/packet/DisconnectPacket.h"
#include "minecraft/world/entity/item/MinecartHopper.h"
@@ -6,7 +6,7 @@
#include <unordered_set>
#include <utility>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/DLC/DLCGameRulesHeader.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCPack.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "app/common/Game.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/UI/All Platforms/UIEnums.h"
+2 -2
View File
@@ -7,7 +7,7 @@
#include "platform/sdl2/Render.h"
#include "platform/sdl2/Storage.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/DLC/DLCManager.h"
@@ -23,7 +23,7 @@
#include "app/linux/Linux_UIController.h"
#include "app/linux/Stubs/winapi_stubs.h"
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
#include "platform/PlatformServices.h"
#include "java/Class.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include <cstdint>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
class IPlatformGame {
public:
+1 -1
View File
@@ -6,7 +6,7 @@
#include <string>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
#include "app/common/Localisation/StringTable.h"
#include "app/common/Colours/ColourTable.h"
+1 -1
View File
@@ -5,7 +5,7 @@
#include <unordered_map>
#include <vector>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
#include "platform/XboxStubs.h"
@@ -13,7 +13,7 @@
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "platform/sdl2/Storage.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Game.h"
#include "app/common/GameRules/GameRuleManager.h"
#include "app/common/GameRules/LevelGeneration/LevelGenerationOptions.h"
@@ -6,7 +6,7 @@
#include <qnet.h>
#endif
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "NetworkPlayerInterface.h"
#include "SessionInfo.h"
#include "platform/C4JThread.h"
@@ -6,7 +6,7 @@
#include "platform/PlatformTypes.h"
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
#include "NetworkPlayerInterface.h"
#include "platform/IPlatformNetwork.h"
+1 -1
View File
@@ -7,7 +7,7 @@
#include <vector>
#include "app/common/App_structs.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
class ModelPart;
+1 -1
View File
@@ -2,7 +2,7 @@
#include <vector>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
class TerrainFeatureManager {
@@ -7,7 +7,7 @@
#include <vector>
#include "platform/sdl2/Input.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Tutorial/Constraints/InputConstraint.h"
#include "app/common/Tutorial/Tasks/TutorialTask.h"
#include "app/linux/LinuxGame.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
#include "app/common/Tutorial/Constraints/TutorialConstraint.h"
#include "app/common/Tutorial/Hints/DiggerItemHint.h"
@@ -10,7 +10,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/Tutorial/TutorialMode.h"
#include "app/common/UI/All Platforms/UIStructs.h"
@@ -5,7 +5,7 @@
#include <string>
#include <vector>
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/All Platforms/IUIScene_AbstractContainerMenu.h"
#include "app/linux/LinuxGame.h"
#include "java/InputOutputStream/ByteArrayOutputStream.h"
@@ -10,7 +10,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/UI/All Platforms/UIEnums.h"
@@ -5,7 +5,7 @@
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Linux_UIController.h"
#include "java/Class.h"
@@ -10,7 +10,7 @@
#include <vector>
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCPack.h"
#include "app/common/GameRules/GameRuleManager.h"
@@ -2,7 +2,7 @@
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/UILayer.h"
#include "app/common/UI/UIScene.h"
@@ -5,7 +5,7 @@
#include "platform/PlatformTypes.h"
#include "platform/InputActions.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/UIScene.h"
#include "app/common/UI/UIString.h"
@@ -5,7 +5,7 @@
#include <vector>
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/Tutorial/TutorialEnum.h"
#include "app/common/UI/Controls/UIControl_Label.h"
@@ -5,7 +5,7 @@
#include <memory>
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Components/UIComponent_Chat.h"
#include "app/common/UI/Controls/UIControl_Label.h"
#include "app/common/UI/UILayer.h"
@@ -6,7 +6,7 @@
#include <sstream>
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Scenes/In-Game Menu Screens/Containers/UIScene_EnchantingMenu.h"
@@ -7,7 +7,7 @@
#include <vector>
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl.h"
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
@@ -6,7 +6,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/GameRules/LevelGeneration/ConsoleSchematicFile.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
@@ -7,7 +7,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/Controls/UIControl_Button.h"
@@ -8,7 +8,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
@@ -11,7 +11,7 @@
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCPack.h"
#include "app/common/Network/GameNetworkManager.h"
@@ -2,7 +2,7 @@
#include "UIScene_DLCMainMenu.h"
#include "platform/InputActions.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Controls/UIControl_ButtonList.h"
#include "app/common/UI/Controls/UIControl_Label.h"
@@ -8,7 +8,7 @@
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Controls/UIControl_DynamicLabel.h"
#include "app/common/UI/UILayer.h"
@@ -8,7 +8,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/Network/SessionInfo.h"
#include "app/common/UI/All Platforms/UIStructs.h"
@@ -9,7 +9,7 @@
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
#include "app/common/UI/Controls/UIControl_HTMLLabel.h"
#include "app/common/UI/Controls/UIControl_Label.h"
@@ -9,7 +9,7 @@
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCPack.h"
#include "app/common/GameRules/LevelGeneration/LevelGenerationOptions.h"
@@ -10,7 +10,7 @@
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/GameRules/LevelGeneration/LevelGenerationOptions.h"
#include "app/common/Network/GameNetworkManager.h"
@@ -11,7 +11,7 @@
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Controls/UIControl_Button.h"
@@ -5,7 +5,7 @@
#include "platform/InputActions.h"
#include "app/common/App_Defines.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Controls/UIControl_DynamicLabel.h"
#include "app/common/UI/UILayer.h"
@@ -6,7 +6,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Input.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/BuildVer/BuildVer.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
@@ -7,7 +7,7 @@
#include <vector>
#include "platform/InputActions.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_Label.h"
#include "app/common/UI/UIScene.h"
#include "app/linux/LinuxGame.h"
@@ -9,7 +9,7 @@
#include "app/common/UI/UIScene.h"
#include "app/linux/Iggy/include/rrCore.h"
#include "platform/NetTypes.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "platform/XboxStubs.h"
class UILayer;
@@ -4,7 +4,7 @@
#include <wchar.h>
#include "platform/InputActions.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_Slider.h"
#include "app/common/UI/UILayer.h"
#include "app/common/UI/UIScene.h"
@@ -3,7 +3,7 @@
#include <wchar.h>
#include "platform/InputActions.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_Slider.h"
#include "app/common/UI/UILayer.h"
#include "app/common/UI/UIScene.h"
@@ -4,7 +4,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
#include "app/common/UI/Controls/UIControl_Slider.h"
@@ -6,7 +6,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/UI/Controls/UIControl_Button.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
@@ -5,7 +5,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/UI/Controls/UIControl_CheckBox.h"
#include "app/common/UI/Controls/UIControl_Slider.h"
#include "app/common/UI/UILayer.h"
@@ -20,7 +20,7 @@
#include "app/common/UI/UIScene.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Linux_UIController.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "util/StringHelpers.h"
#include "minecraft/client/Minecraft.h"
@@ -15,7 +15,7 @@
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "app/linux/Iggy/include/rrCore.h"
#include "minecraft/client/SkinBox.h"
#include "minecraft/client/model/SkinBox.h"
#include "minecraft/world/entity/player/SkinTypes.h"
#include "minecraft/client/renderer/Textures.h"
@@ -6,7 +6,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Storage.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/Tutorial/TutorialMode.h"
@@ -9,7 +9,7 @@
#include "platform/PlatformTypes.h"
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/UI/UIScene.h"
#include "app/linux/LinuxGame.h"
@@ -4,7 +4,7 @@
#include <memory>
#include "platform/InputActions.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/Network/NetworkPlayerInterface.h"
#include "app/common/UI/All Platforms/UIStructs.h"
@@ -5,7 +5,7 @@
#include "platform/PlatformTypes.h"
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/Network/NetworkPlayerInterface.h"
@@ -4,7 +4,7 @@
#include <memory>
#include "platform/InputActions.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/Network/NetworkPlayerInterface.h"
#include "app/common/UI/All Platforms/UIStructs.h"
@@ -7,7 +7,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCPack.h"
#include "app/common/Network/GameNetworkManager.h"
@@ -3,7 +3,7 @@
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Controls/UIControl_Button.h"
@@ -7,7 +7,7 @@
#include "platform/PlatformTypes.h"
#include "platform/InputActions.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/UI/Controls/UIControl_Button.h"
+1 -1
View File
@@ -12,7 +12,7 @@
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Profile.h"
#include "app/common/App_enums.h"
#include "minecraft/GameEnums.h"
#include "app/common/Audio/SoundEngine.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/Network/GameNetworkManager.h"