refactor: begin unglobbing std::vector

This commit is contained in:
Tropical
2026-03-08 22:43:43 +01:00
committed by JuiceyDev
parent d2e8a0f9f5
commit 5fad08b9fd
286 changed files with 738 additions and 738 deletions
@@ -15,7 +15,7 @@ public:
McRegionLevelStorageSource(File dir);
virtual std::wstring getName();
virtual vector<LevelSummary *> *getLevelList();
virtual std::vector<LevelSummary *> *getLevelList();
virtual void clearAll();
virtual std::shared_ptr<LevelStorage> selectLevel(ConsoleSaveFile *saveFile, const std::wstring& levelId, bool createPlayerDir);
virtual bool isConvertible(ConsoleSaveFile *saveFile, const std::wstring& levelId);
@@ -25,10 +25,10 @@ public:
private:
#if 0
// 4J - not required anymore
void addRegions(File &baseFolder, vector<ChunkFile *> *dest, vector<File *> *firstLevelFolders);
void addRegions(File &baseFolder, std::vector<ChunkFile *> *dest, std::vector<File *> *firstLevelFolders);
#endif
void convertRegions(File &baseFolder, vector<ChunkFile *> *chunkFiles, int currentCount, int totalCount, ProgressListener *progress);
void eraseFolders(vector<File *> *folders, int currentCount, int totalCount, ProgressListener *progress);
void convertRegions(File &baseFolder, std::vector<ChunkFile *> *chunkFiles, int currentCount, int totalCount, ProgressListener *progress);
void eraseFolders(std::vector<File *> *folders, int currentCount, int totalCount, ProgressListener *progress);
public:
#if 0