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refactor: begin unglobbing std::vector
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@@ -39,6 +39,6 @@ public:
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virtual bool tick();
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virtual bool shouldSave();
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virtual std::wstring gatherStats();
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virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
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virtual std::vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
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virtual TilePos *findNearestMapFeature(Level *level, const std::wstring& featureName, int x, int y, int z);
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};
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