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run IWYU on entire codebase
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@@ -1,15 +1,12 @@
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#include "BoundingBox.h"
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#include <limits.h>
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#include <format>
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#include <string>
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#include <vector>
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#include "console_helpers/StringHelpers.h"
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#include "java/JavaMath.h"
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#include "minecraft/Direction.h"
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#include "minecraft/world/level/levelgen/structure/BoundingBox.h"
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#include "nbt/IntArrayTag.h"
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BoundingBox::BoundingBox() {
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