Remove Win32 byte counts from texture pack images

This commit is contained in:
notmatthewbeshay
2026-03-10 10:13:59 +11:00
parent 65dc775e84
commit 7bdf4c8ced
12 changed files with 113 additions and 105 deletions
@@ -20,10 +20,10 @@ protected:
std::wstring desc2;
uint8_t *m_iconData;
DWORD m_iconSize;
std::uint32_t m_iconSize;
uint8_t *m_comparisonData;
DWORD m_comparisonSize;
std::uint32_t m_comparisonSize;
TexturePack *fallback;
@@ -84,8 +84,8 @@ public:
virtual void loadUI();
virtual void unloadUI();
virtual std::wstring getXuiRootPath();
virtual uint8_t *getPackIcon(DWORD &dwImageBytes);
virtual uint8_t *getPackComparison(DWORD &dwImageBytes);
virtual uint8_t *getPackIcon(std::uint32_t &imageBytes);
virtual uint8_t *getPackComparison(std::uint32_t &imageBytes);
virtual unsigned int getDLCParentPackId();
virtual unsigned char getDLCSubPackId();
virtual ColourTable *getColourTable() { return m_colourTable; }