refactor: begin unglobbing std::vector

This commit is contained in:
Tropical
2026-03-06 11:58:11 -06:00
parent ac9f3cbca3
commit 7c95bfc0bd
286 changed files with 738 additions and 738 deletions
@@ -25,7 +25,7 @@ IXACT3SoundBank *SoundEngine::m_pSoundBank2 = NULL;
CRITICAL_SECTION SoundEngine::m_CS;
X3DAUDIO_HANDLE SoundEngine::m_xact3dInstance;
vector<SoundEngine::soundInfo *> SoundEngine::currentSounds;
std::vector<SoundEngine::soundInfo *> SoundEngine::currentSounds;
X3DAUDIO_DSP_SETTINGS SoundEngine::m_DSPSettings;
X3DAUDIO_EMITTER SoundEngine::m_emitter;
X3DAUDIO_LISTENER SoundEngine::m_listeners[4];
@@ -54,7 +54,7 @@ class SoundEngine : public ConsoleSoundEngine
};
void update3DPosition( soundInfo *pInfo, bool bPlaceEmitterAtListener = false, bool bIsCDMusic = false);
static vector<soundInfo *>currentSounds;
static std::vector<soundInfo *>currentSounds;
int noMusicDelay;
Random *random;