nuke com.mojang.nbt.h

This commit is contained in:
Tropical
2026-04-02 12:35:40 -05:00
parent 42f6178703
commit 857b3b6560
8 changed files with 7 additions and 9 deletions
+1 -1
View File
@@ -6,7 +6,7 @@
#include "UseAnim.h" #include "UseAnim.h"
#include "minecraft/world/entity/ai/attributes/Attribute.h" #include "minecraft/world/entity/ai/attributes/Attribute.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
class Entity; class Entity;
class Level; class Level;
@@ -13,7 +13,7 @@
#include "OldChunkStorage.h" #include "OldChunkStorage.h"
#include "RegionFileCache.h" #include "RegionFileCache.h"
#include "minecraft/world/level/chunk/LevelChunk.h" #include "minecraft/world/level/chunk/LevelChunk.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
class ConsoleSaveFile; class ConsoleSaveFile;
class C4JThread; class C4JThread;
@@ -3,7 +3,7 @@
#include "ZonedChunkStorage.h" #include "ZonedChunkStorage.h"
#include "nbt/CompoundTag.h" #include "nbt/CompoundTag.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
class NbtSlotFile { class NbtSlotFile {
private: private:
@@ -6,7 +6,7 @@
#include "java/File.h" #include "java/File.h"
#include "minecraft/world/level/chunk/LevelChunk.h" #include "minecraft/world/level/chunk/LevelChunk.h"
#include "nbt/CompoundTag.h" #include "nbt/CompoundTag.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
class Level; class Level;
class CompoundTag; class CompoundTag;
@@ -5,7 +5,7 @@
#include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFileIO.h" #include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFileIO.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
MemoryLevelStorage::MemoryLevelStorage() {} MemoryLevelStorage::MemoryLevelStorage() {}
@@ -7,7 +7,7 @@
#include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFile.h" #include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFile.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
class MemoryLevelStorage : public LevelStorage, public PlayerIO { class MemoryLevelStorage : public LevelStorage, public PlayerIO {
public: public:
@@ -7,7 +7,7 @@
#include "TileEntity.h" #include "TileEntity.h"
#include "java/Class.h" #include "java/Class.h"
#include "minecraft/world/Container.h" #include "minecraft/world/Container.h"
#include "nbt/com.mojang.nbt.h" #include "nbt/NbtIo.h"
class Player; class Player;
class Random; class Random;
-2
View File
@@ -1,2 +0,0 @@
#pragma once
#include "NbtIo.h"