refactor: byebye using namespace std

shoo
This commit is contained in:
Tropical
2026-03-06 12:16:41 -06:00
parent 2ed4b1fe9e
commit bc7d4ff1d8
319 changed files with 321 additions and 321 deletions
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "TexturePack.h"
@@ -4,7 +4,7 @@
class BufferedImage;
class File;
class Textures;
using namespace std;
class FileTexturePack : public AbstractTexturePack
{
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "../../Build/Common/App_enums.h"
@@ -1,6 +1,6 @@
#pragma once
#include "TexturePack.h"
using namespace std;
class Minecraft;