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refactor: unglob std::wstring
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@@ -14,7 +14,7 @@ public:
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bool riding;
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vector<ModelPart *> cubes;
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bool young;
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std::unordered_map<wstring, TexOffs * > mappedTexOffs;
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std::unordered_map<std::wstring, TexOffs * > mappedTexOffs;
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int texWidth;
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int texHeight;
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@@ -25,8 +25,8 @@ public:
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virtual ModelPart *getRandomCube(Random random) {return cubes.at(random.nextInt((int)cubes.size()));}
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virtual ModelPart * AddOrRetrievePart(SKIN_BOX *pBox) { return NULL;}
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void setMapTex(wstring id, int x, int y);
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TexOffs *getMapTex(wstring id);
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void setMapTex(std::wstring id, int x, int y);
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TexOffs *getMapTex(std::wstring id);
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protected:
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float yHeadOffs;
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