format everything

This commit is contained in:
Tropical
2026-04-01 13:48:29 -05:00
parent 3e813592e4
commit dd93cfe91e
380 changed files with 2698 additions and 2595 deletions
@@ -110,8 +110,10 @@ LevelChunk* HellFlatLevelSource::getChunk(int xOffs, int zOffs) {
int chunksSize = Level::genDepth * 16 * 16;
uint8_t* tileData = (uint8_t*)malloc(chunksSize);
memset(tileData, 0, chunksSize);
std::vector<uint8_t> blocks = std::vector<uint8_t>(tileData, tileData + chunksSize);
// std::vector<uint8_t> blocks = std::vector<uint8_t>(16 * level->depth * 16);
std::vector<uint8_t> blocks =
std::vector<uint8_t>(tileData, tileData + chunksSize);
// std::vector<uint8_t> blocks = std::vector<uint8_t>(16 * level->depth *
// 16);
prepareHeights(xOffs, zOffs, blocks);
buildSurfaces(xOffs, zOffs, blocks);