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format everything
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@@ -15,7 +15,7 @@ GroundBushFeature::GroundBushFeature(int trunkType, int leafType) {
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bool GroundBushFeature::place(Level* level, Random* random, int x, int y,
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int z) {
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int t = 0;
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int t = 0;
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while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) &&
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y > 0)
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y--;
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@@ -42,6 +42,6 @@ bool GroundBushFeature::place(Level* level, Random* random, int x, int y,
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}
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}
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}
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return true;
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}
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