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@@ -168,8 +168,7 @@ bool HouseFeature::place(Level* level, Random* random, int x, int y, int z) {
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}
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}
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std::shared_ptr<PigZombie>(pz) =
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std::make_shared<PigZombie>(level);
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std::shared_ptr<PigZombie>(pz) = std::make_shared<PigZombie>(level);
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pz->moveTo(x0 + w / 2.0 + 0.5, y0 + 0.5, z0 + d / 2.0 + 0.5, 0, 0);
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level->addEntity(pz);
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