format everything

This commit is contained in:
Tropical
2026-04-01 13:48:29 -05:00
parent 3e813592e4
commit dd93cfe91e
380 changed files with 2698 additions and 2595 deletions
@@ -470,7 +470,13 @@ bool ScatteredFeaturePieces::DesertPyramidPiece::postProcess(
int zo = Direction::STEP_Z[i] * 2;
hasPlacedChest[i] = createChest(
level, chunkBB, random, 10 + xo, -11, 10 + zo,
[&]() { auto items = std::vector<WeighedTreasure*>(treasureItems, treasureItems + TREASURE_ITEMS_COUNT); return WeighedTreasure::addToTreasure(items, Item::enchantedBook->createForRandomTreasure(random)); }(),
[&]() {
auto items = std::vector<WeighedTreasure*>(
treasureItems, treasureItems + TREASURE_ITEMS_COUNT);
return WeighedTreasure::addToTreasure(
items,
Item::enchantedBook->createForRandomTreasure(random));
}(),
2 + random->nextInt(5));
}
}
@@ -721,7 +727,9 @@ bool ScatteredFeaturePieces::JunglePyramidPiece::postProcess(
if (!placedTrap1) {
placedTrap1 = createDispenser(
level, chunkBB, random, 3, -2, 1, Facing::NORTH,
std::vector<WeighedTreasure*>(dispenserItems, dispenserItems + DISPENSER_ITEMS_COUNT), 2);
std::vector<WeighedTreasure*>(
dispenserItems, dispenserItems + DISPENSER_ITEMS_COUNT),
2);
}
placeBlock(level, Tile::vine_Id, 0xf, 3, -2, 2, chunkBB);
@@ -748,14 +756,22 @@ bool ScatteredFeaturePieces::JunglePyramidPiece::postProcess(
if (!placedTrap2) {
placedTrap2 = createDispenser(
level, chunkBB, random, 9, -2, 3, Facing::WEST,
std::vector<WeighedTreasure*>(dispenserItems, dispenserItems + DISPENSER_ITEMS_COUNT), 2);
std::vector<WeighedTreasure*>(
dispenserItems, dispenserItems + DISPENSER_ITEMS_COUNT),
2);
}
placeBlock(level, Tile::vine_Id, 0xf, 8, -1, 3, chunkBB);
placeBlock(level, Tile::vine_Id, 0xf, 8, -2, 3, chunkBB);
if (!placedMainChest) {
placedMainChest = createChest(
level, chunkBB, random, 8, -3, 3,
[&]() { auto items = std::vector<WeighedTreasure*>(treasureItems, treasureItems + TREASURE_ITEMS_COUNT); return WeighedTreasure::addToTreasure(items, Item::enchantedBook->createForRandomTreasure(random)); }(),
[&]() {
auto items = std::vector<WeighedTreasure*>(
treasureItems, treasureItems + TREASURE_ITEMS_COUNT);
return WeighedTreasure::addToTreasure(
items,
Item::enchantedBook->createForRandomTreasure(random));
}(),
2 + random->nextInt(5));
}
placeBlock(level, Tile::mossyCobblestone_Id, 0, 9, -3, 2, chunkBB);
@@ -811,7 +827,13 @@ bool ScatteredFeaturePieces::JunglePyramidPiece::postProcess(
if (!placedHiddenChest) {
placedHiddenChest = createChest(
level, chunkBB, random, 9, -3, 10,
[&]() { auto items = std::vector<WeighedTreasure*>(treasureItems, treasureItems + TREASURE_ITEMS_COUNT); return WeighedTreasure::addToTreasure(items, Item::enchantedBook->createForRandomTreasure(random)); }(),
[&]() {
auto items = std::vector<WeighedTreasure*>(
treasureItems, treasureItems + TREASURE_ITEMS_COUNT);
return WeighedTreasure::addToTreasure(
items,
Item::enchantedBook->createForRandomTreasure(random));
}(),
2 + random->nextInt(5));
}
@@ -944,8 +966,7 @@ bool ScatteredFeaturePieces::SwamplandHut::postProcess(Level* level,
if (chunkBB->isInside(wx, wy, wz)) {
spawnedWitch = true;
std::shared_ptr<Witch> witch =
std::make_shared<Witch>(level);
std::shared_ptr<Witch> witch = std::make_shared<Witch>(level);
witch->moveTo(wx + .5, wy, wz + .5, 0, 0);
witch->finalizeMobSpawn(nullptr);
level->addEntity(witch);